
legendary · Defense
Gnut
Spirit
Dwarves12 books to maxBest in clan boss (A), dragon (A), ice golem (A), fire knight (A), spider (A)Aura|Increases Ally ACC in Campaign battles by 80
- HP
- 19,650
- ATK
- 749
- DEF
- 1,520
- SPD
- 99
- C.RATE
- 15%
- C.DMG
- 50%
- RES
- 40
- ACC
- 20
At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.
Where to use
Graded from what the kit actually does, not from a tier list.
Why these grades
- Decrease ATK+20
- Counterattack+15
- Weaken+15
- Heal+8
- Legendary+6
- Weaken+12
- Decrease ATK+10
- Heal+8
- Legendary+6
- Weaken+15
- AoE+10
- Decrease ATK+10
- Heal+10
- Legendary+6
- Decrease ATK+20
- Weaken+15
- Heal+12
- AoE+8
- Legendary+6
- Multi-hit+30
- Decrease Turn Meter+25
- Counterattack+6
- Legendary+6
- AoE+25
- Enemy MAX HP damage+25
- Decrease Turn Meter+6
- Freeze+6
- Legendary+6
- AoE+15
- Decrease Turn Meter+10
- Enemy MAX HP damage+6
- Freeze+6
- Legendary+6
- AoE+10
- Enemy MAX HP damage+10
- Heal+10
- Decrease ATK+8
- Legendary+6
- AoE+12
- Heal+12
- Decrease ATK+10
- Weaken+8
- Decrease Turn Meter+6
Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.
How to build
- Savage + DefenseIgnore DEF while stacking your own.
- Speed + Critical Rate + DefenseBudget three-set build.
- gauntlets
- C.DMG% (C.RATE% until 100%)
- chestplate
- DEF%
- boots
- SPD
- ring
- DEF
- amulet
- C.DMG%
- banner
- DEF% or ACC
C.RATE›DEF›C.DMG›SPD›ACC
Offense + Defense. Key nodes: Warmaster or Giant Slayer, Flawless Execution, Methodical, Defiant, Blastproof.
- DEF 4,000+ at 6 stars
- 100% C.RATE
- Enough HP to survive: this champion is your tank too
Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.
Skills
4 abilities · 12 books to max them all
A1Dwarven Might
Attacks 1 enemy 3 times. Each hit has an 80% chance of decreasing the target’s Turn Meter by 15%. If the target’s Turn Meter is not decreased, each hit has an 80% chance of placing a [Freeze] debuff on the target for 1 turn instead.
Multiplier1.1*DEF
- Lv 2 · Damage +10%
- Lv 3 · Damage +10%
- Lv 4 · Buff/Debuff Chance +10%
- Lv 5 · Buff/Debuff Chance +10%
A2Fury of the King
Attacks all enemies. Has a 75% chance of placing a 50% [Decrease ATK] debuff and a 25% [Weaken] debuff on all enemies for 2 turns. Also places a [Counterattack] buff on this Champion for 2 turns.
Multiplier3.5*DEF
- Lv 2 · Damage +10%
- Lv 3 · Damage +10%
- Lv 4 · Buff/Debuff Chance +10%
- Lv 5 · Buff/Debuff Chance +15%
- Lv 6 · Cooldown -1
A3Blessed Bash
Attacks 1 enemy 3 times. Each hit decreases the target’s DEF by 3% (Stacks up to 30%). Each hit also heals this Champion by 30% of the damage dealt.
Multiplier1.5*DEF+0.1*TRG_HP
- Lv 2 · Damage +10%
- Lv 3 · Damage +10%
- Lv 4 · Cooldown -1
PassiveNo Holding Back [P]
When counterattacking, deals 100% of damage instead of 75%.




