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Gnut

legendary · Defense

Gnut

SpiritDwarvesDwarves12 books to maxBest in clan boss (A), dragon (A), ice golem (A), fire knight (A), spider (A)

Aura|Increases Ally ACC in Campaign battles by 80

HP
19,650
ATK
749
DEF
1,520
SPD
99
C.RATE
15%
C.DMG
50%
RES
40
ACC
20

At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.

Where to use

Graded from what the kit actually does, not from a tier list.

A
Clan Boss
C
Hydra
A
Dragon
A
Ice Golem
A
Fire Knight
A
Spider
B
Arena
B
Doom Tower
B
Faction Wars
Why these grades
Clan Boss67/100
  • Decrease ATK+20
  • Counterattack+15
  • Weaken+15
  • Heal+8
  • Legendary+6
Hydra36/100
  • Weaken+12
  • Decrease ATK+10
  • Heal+8
  • Legendary+6
Dragon56/100
  • Weaken+15
  • AoE+10
  • Decrease ATK+10
  • Heal+10
  • Legendary+6
Ice Golem61/100
  • Decrease ATK+20
  • Weaken+15
  • Heal+12
  • AoE+8
  • Legendary+6
Fire Knight67/100
  • Multi-hit+30
  • Decrease Turn Meter+25
  • Counterattack+6
  • Legendary+6
Spider68/100
  • AoE+25
  • Enemy MAX HP damage+25
  • Decrease Turn Meter+6
  • Freeze+6
  • Legendary+6
Arena43/100
  • AoE+15
  • Decrease Turn Meter+10
  • Enemy MAX HP damage+6
  • Freeze+6
  • Legendary+6
Doom Tower44/100
  • AoE+10
  • Enemy MAX HP damage+10
  • Heal+10
  • Decrease ATK+8
  • Legendary+6
Faction Wars54/100
  • AoE+12
  • Heal+12
  • Decrease ATK+10
  • Weaken+8
  • Decrease Turn Meter+6

Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.

How to build

Starter build
DEF-based damage dealer
Damage scales with DEF.
Sets
  • Savage + DefenseIgnore DEF while stacking your own.
  • Speed + Critical Rate + DefenseBudget three-set build.
Main stats
gauntlets
C.DMG% (C.RATE% until 100%)
chestplate
DEF%
boots
SPD
ring
DEF
amulet
C.DMG%
banner
DEF% or ACC
Stat priority

C.RATE›DEF›C.DMG›SPD›ACC

Masteries

Offense + Defense. Key nodes: Warmaster or Giant Slayer, Flawless Execution, Methodical, Defiant, Blastproof.

Targets
  • DEF 4,000+ at 6 stars
  • 100% C.RATE
  • Enough HP to survive: this champion is your tank too

Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.

Skills

4 abilities · 12 books to max them all

A1Dwarven Might

4 books

Attacks 1 enemy 3 times. Each hit has an 80% chance of decreasing the target’s Turn Meter by 15%. If the target’s Turn Meter is not decreased, each hit has an 80% chance of placing a [Freeze] debuff on the target for 1 turn instead.

Multiplier1.1*DEF

  1. Lv 2 · Damage +10%
  2. Lv 3 · Damage +10%
  3. Lv 4 · Buff/Debuff Chance +10%
  4. Lv 5 · Buff/Debuff Chance +10%

A2Fury of the King

Cooldown 45 books

Attacks all enemies. Has a 75% chance of placing a 50% [Decrease ATK] debuff and a 25% [Weaken] debuff on all enemies for 2 turns. Also places a [Counterattack] buff on this Champion for 2 turns.

Multiplier3.5*DEF

  1. Lv 2 · Damage +10%
  2. Lv 3 · Damage +10%
  3. Lv 4 · Buff/Debuff Chance +10%
  4. Lv 5 · Buff/Debuff Chance +15%
  5. Lv 6 · Cooldown -1

A3Blessed Bash

Cooldown 53 books

Attacks 1 enemy 3 times. Each hit decreases the target’s DEF by 3% (Stacks up to 30%). Each hit also heals this Champion by 30% of the damage dealt.

Multiplier1.5*DEF+0.1*TRG_HP

  1. Lv 2 · Damage +10%
  2. Lv 3 · Damage +10%
  3. Lv 4 · Cooldown -1

PassiveNo Holding Back [P]

When counterattacking, deals 100% of damage instead of 75%.