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Glorious Pallas

legendary · Support

Glorious Pallas

MagicOlympiansOlympians9 books to maxBest in dragon (A), ice golem (A), arena (A), doom tower (A), faction wars (A)

Aura|Increases Ally RES in all battles by 50

HP
21,810
ATK
826
DEF
1,299
SPD
109
C.RATE
15%
C.DMG
50%
RES
50
ACC
0

At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.

Where to use

Graded from what the kit actually does, not from a tier list.

C
Clan Boss
B
Hydra
A
Dragon
A
Ice Golem
D
Fire Knight
B
Spider
A
Arena
A
Doom Tower
A
Faction Wars
Why these grades
Clan Boss32/100
  • Heal+8
  • Shield+6
  • Legendary+6
  • Revive+5
  • RES aura+4
Hydra46/100
  • Revive+12
  • Increase Turn Meter+10
  • Heal+8
  • Block Debuffs+6
  • Legendary+6
Dragon56/100
  • AoE+10
  • Heal+10
  • Remove Debuffs+10
  • Increase SPD+8
  • Increase Turn Meter+8
Ice Golem56/100
  • Block Debuffs+12
  • Heal+12
  • AoE+8
  • Remove Debuffs+8
  • Revive+6
Fire Knight24/100
  • Increase Turn Meter+8
  • Increase SPD+6
  • Legendary+6
  • RES aura+4
Spider43/100
  • AoE+25
  • Increase Turn Meter+8
  • Legendary+6
  • RES aura+4
Arena69/100
  • AoE+15
  • Increase SPD+15
  • Increase Turn Meter+15
  • Revive+8
  • Shield+6
Doom Tower58/100
  • AoE+10
  • Block Debuffs+10
  • Heal+10
  • Remove Debuffs+10
  • Revive+8
Faction Wars60/100
  • AoE+12
  • Heal+12
  • Revive+12
  • Remove Debuffs+8
  • Block Debuffs+6

Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.

How to build

Starter build
Healer / reviver
Sustain: Heal, Revive, Remove Debuffs, Block Debuffs.
Sets
  • Speed + ImmortalHeal often and stay alive.
  • Regeneration + SpeedCheap and effective.
  • Speed + Perception + LifeWhen the kit also needs ACC.
Main stats
gauntlets
HP%
chestplate
HP% or DEF%
boots
SPD
ring
HP
amulet
HP
banner
RES or ACC
Stat priority

SPD›HP›DEF›RES›ACC

Masteries

Defense + Support. Key nodes: Rapid Response, Lore of Steel, Deterrence, Blastproof, Cycle of Revenge.

Targets
  • HP 50,000+ at 6 stars
  • SPD 190+ so heals come before the damage
  • RES for Doom Tower and Faction Wars

Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.

Skills

4 abilities · 9 books to max them all

A1Spear of Serenity

4 books

Attacks 1 enemy with 1 random ally from the Argonites Faction. The ally joining the attack will use their default skill. Heals all allies by 10% of this Champion’s MAX HP.

MultiplierATK*6

  1. Lv 2 · Damage +10%
  2. Lv 3 · Heal +10%
  3. Lv 4 · Damage +10%
  4. Lv 5 · Heal +10%

A2Gift of Thalass

Cooldown 52 books

Removes all debuffs from all allies and places a [Block Debuffs] buff and a [Fervor] buff on all allies for 2 turns.

  1. Lv 2 · Cooldown -1
  2. Lv 3 · Cooldown -1

A3Glorious Revival

Cooldown 73 books

Revives all dead allies with 50% HP and 50% Turn Meter. Places a 25% [Strengthen] buff and a 30% [Increase SPD] buff on all allies for 2 turns.

  1. Lv 2 · Cooldown -1
  2. Lv 3 · Cooldown -1
  3. Lv 4 · Cooldown -1

PassiveShield of the Argolades [P]

Whenever an ally receives a debuff, places a [Shield] buff on that ally equal to 20% of their MAX HP for 1 turn. Fills the Turn Meters of all allies by 15% at the end of this Champion’s turn.