
legendary · Defense
Gliseah Soulguide
Force
Sacred Order10 books to maxAura|Increases Ally RES in all battles by 60
- HP
- 18,660
- ATK
- 826
- DEF
- 1,509
- SPD
- 100
- C.RATE
- 15%
- C.DMG
- 50%
- RES
- 40
- ACC
- 20
At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.
Where to use
Graded from what the kit actually does, not from a tier list.
Why these grades
- Weaken+15
- Legendary+6
- RES aura+4
- Passive+3
- Weaken+12
- Increase Turn Meter+10
- Steal Buffs+10
- Block Debuffs+6
- Legendary+6
- Weaken+15
- AoE+10
- Increase Turn Meter+8
- Legendary+6
- RES aura+4
- Weaken+15
- Block Debuffs+12
- AoE+8
- Legendary+6
- RES aura+4
- Increase Turn Meter+8
- Legendary+6
- RES aura+4
- AoE+25
- Increase Turn Meter+8
- Freeze+6
- Legendary+6
- RES aura+4
- AoE+15
- Increase Turn Meter+15
- Freeze+6
- Legendary+6
- RES aura+4
- AoE+10
- Block Debuffs+10
- Legendary+6
- RES aura+4
- AoE+12
- Weaken+8
- Block Debuffs+6
- Legendary+6
- RES aura+4
Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.
How to build
- Savage + DefenseIgnore DEF while stacking your own.
- Speed + Critical Rate + DefenseBudget three-set build.
- gauntlets
- C.DMG% (C.RATE% until 100%)
- chestplate
- DEF%
- boots
- SPD
- ring
- DEF
- amulet
- C.DMG%
- banner
- DEF% or ACC
C.RATE›DEF›C.DMG›SPD›ACC
Offense + Defense. Key nodes: Warmaster or Giant Slayer, Flawless Execution, Methodical, Defiant, Blastproof.
- DEF 4,000+ at 6 stars
- 100% C.RATE
- Enough HP to survive: this champion is your tank too
Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.
Skills
4 abilities · 10 books to max them all
A1Glittering Slash
Attacks 1 enemy. Has a 50% chance of placing a [Freeze] debuff for 1 turn. Also applies a [Debuff Spread] effect, taking all debuffs from the target and placing them on all enemies under [Freeze] debuffs.
Multiplier3.2*DEF
- Lv 2 · Damage +10%
- Lv 3 · Buff/Debuff Chance +10%
- Lv 4 · Damage +10%
- Lv 5 · Buff/Debuff Chance +10%
A2Breath of Rime
Attacks all enemies. Steals all buffs from all enemies. Places a 25% [Weaken] debuff for 2 turns.
Multiplier3.3*DEF
- Lv 2 · Damage +5%
- Lv 3 · Damage +5%
- Lv 4 · Damage +10%
A3Everwinter
Places a [Block Debuffs] buff on all allies for 2 turns. Has a 75% chance of placing a [Freeze] debuff on all enemies for 1 turn. Fills the Turn Meters of all allies by 15%. Fills the Turn Meters of each ally by an extra 5% for each [Freeze] debuff placed by this skill.
- Lv 2 · Buff/Debuff Chance +10%
- Lv 3 · Buff/Debuff Chance +15%
- Lv 4 · Cooldown -1
PassiveTimeless [P]
This Champion's skills cannot be put on cooldown. Whenever an enemy tries to put either this Champion's skills or an ally's skills on cooldown, places a [Freeze] debuff on that enemy. The [Freeze] debuff cannot be blocked or resisted. Also has a 50% chance of denying the cooldown increase effect. That chance increases by 25% for each enemy under a [Freeze] debuff. Will not deny cooldown increasing effects from Bosses. Whenever an enemy tries to put either this Champion's skills or an ally's skills on cooldown, activates an [Instant Turn] effect on this Champion. Occurs once per turn.



