
- HP
- 14,040
- ATK
- 1,156
- DEF
- 936
- SPD
- 97
- C.RATE
- 15%
- C.DMG
- 57%
- RES
- 30
- ACC
- 0
At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.
Where to use
Graded from what the kit actually does, not from a tier list.
Why these grades
- Decrease ATK+20
- Decrease ATK+10
- Decrease SPD+6
- AoE+10
- Decrease ATK+10
- Decrease ATK+20
- AoE+8
- Multi-hit+30
- Decrease SPD+12
- AoE+25
- Decrease SPD+10
- Stun+6
- AoE+15
- Stun+6
- AoE+10
- Decrease ATK+8
- Decrease SPD+6
- AoE+12
- Decrease ATK+10
- Stun+6
Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.
How to build
- Speed + Perception + AccuracyLand debuffs first and often.
- Speed + ImmortalWhen survival is the issue.
- Reflex + SpeedCooldown-heavy kits love Reflex.
- gauntlets
- HP% or DEF%
- chestplate
- HP% or DEF%
- boots
- SPD
- ring
- HP or DEF
- amulet
- HP or DEF
- banner
- ACC
SPD›ACC›HP›DEF›RES
Support + Defense (or Offense for Warmaster). Key nodes: Master Hexer, Lore of Steel, Evil Eye, Rapid Response, Deterrence.
- SPD 200+ for dungeons and arena
- ACC 250+ for stage 20+ dungeons
- Enough HP to live through a nuke
Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.
Skills
3 abilities · 13 books to max them all
A1Cleaving Axe
Attacks 1 enemy 2 times. Has a 30% chance of placing a 50% [Decrease ATK] debuff for 2 turns if the target's Turn Meter is more than or exactly 50% full. Has a 30% chance of placing a 30% [Decrease SPD] debuff for 2 turns if the target's Turn Meter is less than 50% full.
Multiplier2.1*ATK
- Lv 2 · Damage +5%
- Lv 3 · Damage +5%
- Lv 4 · Buff/Debuff Chance +5%
- Lv 5 · Buff/Debuff Chance +5%
- Lv 6 · Buff/Debuff Chance +10%
A2Capital Punishment
Attacks 2 times at random. Has an 80% chance of placing a [Stun] debuff if the target's Turn Meter is above or equal 75%.
Multiplier3.5*ATK
- Lv 2 · Damage +10%
- Lv 3 · Buff/Debuff Chance +10%
- Lv 4 · Buff/Debuff Chance +10%
- Lv 5 · Cooldown -1
A3Torture
Attacks all enemies.
Multiplier3.5*ATK
- Lv 2 · Damage +5%
- Lv 3 · Damage +10%
- Lv 4 · Damage +10%
- Lv 5 · Cooldown -1
Knights Revenant

