
epic · Defense
Ghrush the Mangler
Spirit
Ogryn Tribes15 books to max- HP
- 19,320
- ATK
- 694
- DEF
- 1,321
- SPD
- 94
- C.RATE
- 15%
- C.DMG
- 50%
- RES
- 45
- ACC
- 0
At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.
Where to use
Graded from what the kit actually does, not from a tier list.
Why these grades
- Decrease ATK+20
- Continuous Heal+6
- Leech+5
- Epic+3
- Decrease ATK+10
- Epic+3
- AoE+10
- Decrease ATK+10
- Epic+3
- Decrease ATK+20
- AoE+8
- Epic+3
- Epic+3
- AoE+25
- Epic+3
- AoE+15
- Epic+3
- AoE+10
- Decrease ATK+8
- Epic+3
- AoE+12
- Decrease ATK+10
- Epic+3
Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.
How to build
- Savage + DefenseIgnore DEF while stacking your own.
- Speed + Critical Rate + DefenseBudget three-set build.
- gauntlets
- C.DMG% (C.RATE% until 100%)
- chestplate
- DEF%
- boots
- SPD
- ring
- DEF
- amulet
- C.DMG%
- banner
- DEF% or ACC
C.RATE›DEF›C.DMG›SPD›ACC
Offense + Defense. Key nodes: Warmaster or Giant Slayer, Flawless Execution, Methodical, Defiant, Blastproof.
- DEF 4,000+ at 6 stars
- 100% C.RATE
- Enough HP to survive: this champion is your tank too
Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.
Skills
3 abilities · 15 books to max them all
A1Gore-Slick Maul
Attacks 1 enemy. Has a 50% chance of placing a [Leech] debuff on the target for 2 turns before attacking.
Multiplier3.5*DEF
- Lv 2 · Damage +5%
- Lv 3 · Damage +5%
- Lv 4 · Buff/Debuff Chance +5%
- Lv 5 · Buff/Debuff Chance +10%
- Lv 6 · Buff/Debuff Chance +10%
A2Bonebreaker Stomp
Attacks all enemies. Has a 60% chance of placing a 50% [Decrease ATK] debuff or a 25% [Decrease C. DMG] debuff for 2 turns.
Multiplier3.6*DEF
- Lv 2 · Damage +5%
- Lv 3 · Damage +10%
- Lv 4 · Buff/Debuff Chance +10%
- Lv 5 · Buff/Debuff Chance +10%
- Lv 6 · Buff/Debuff Chance +20%
- Lv 7 · Cooldown -1
A3Smothering Swath
Attacks all enemies. Places a 15% [Continuous Heal] buff on all allies for 2 turns. Places an additional 7.5% [Continuous Heal] buff on all allies for 1 turn if at least one enemy is hit with a critical hit.
Multiplier4*DEF
- Lv 2 · Damage +5%
- Lv 3 · Damage +5%
- Lv 4 · Cooldown -1
- Lv 5 · Cooldown -1



