
epic · Support
Ghomm Yellowhand
Void
Skinwalkers11 books to maxBest in fire knight (S), arena (A)Aura|Increases Ally ATK in all battles by 25%
- HP
- 17,175
- ATK
- 1,167
- DEF
- 991
- SPD
- 104
- C.RATE
- 15%
- C.DMG
- 50%
- RES
- 30
- ACC
- 15
At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.
Where to use
Graded from what the kit actually does, not from a tier list.
Why these grades
- Continuous Heal+6
- Leech+5
- ATK aura+4
- Passive+3
- Epic+3
- Increase Turn Meter+10
- ATK aura+4
- Epic+3
- AoE+10
- Increase SPD+8
- Increase Turn Meter+8
- Decrease Turn Meter+5
- ATK aura+4
- AoE+8
- ATK aura+4
- Epic+3
- Multi-hit+30
- Decrease Turn Meter+25
- Increase Turn Meter+8
- Increase SPD+6
- ATK aura+4
- AoE+25
- Increase Turn Meter+8
- Decrease Turn Meter+6
- Stun+6
- ATK aura+4
- AoE+15
- Increase SPD+15
- Increase Turn Meter+15
- Decrease Turn Meter+10
- Stun+6
- AoE+10
- ATK aura+4
- Epic+3
- AoE+12
- Decrease Turn Meter+6
- Stun+6
- ATK aura+4
- Epic+3
Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.
How to build
- Speed + Perception + AccuracyLand debuffs first and often.
- Speed + ImmortalWhen survival is the issue.
- Reflex + SpeedCooldown-heavy kits love Reflex.
- gauntlets
- HP% or DEF%
- chestplate
- HP% or DEF%
- boots
- SPD
- ring
- HP or DEF
- amulet
- HP or DEF
- banner
- ACC
SPD›ACC›HP›DEF›RES
Support + Defense (or Offense for Warmaster). Key nodes: Master Hexer, Lore of Steel, Evil Eye, Rapid Response, Deterrence.
- SPD 200+ for dungeons and arena
- ACC 250+ for stage 20+ dungeons
- Enough HP to live through a nuke
Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.
Skills
4 abilities · 11 books to max them all
A1Bone Club Bash
Attacks 1 enemy 2 times. The first hit has a 30% chance of placing a [Leech] debuff for 2 turns. The second hit has a 30% chance of placing a 100% [Heal Reduction] debuff for 2 turns.
Multiplier2.3*ATK2.3*ATK
- Lv 2 · Damage +10%
- Lv 3 · Buff/Debuff Chance +10%
- Lv 4 · Damage +10%
- Lv 5 · Buff/Debuff Chance +10%
A2Unspoken Bonds
Places a 30% [Increase SPD] buff on all allies for 2 turns. Also places а 15% [Continuous Heal] buff on all allies for 1 turn.
- Lv 2 · Cooldown -1
- Lv 3 · Cooldown -1
A3Yellowhand Clobber
Attacks all enemies. Decreases the Turn Meters of all enemies by 15%. Has a 50% chance of placing a [Stun] debuff on all enemies for 1 turn.
Multiplier3.3*ATK
- Lv 2 · Damage +10%
- Lv 3 · Damage +10%
- Lv 4 · Buff/Debuff Chance +10%
- Lv 5 · Buff/Debuff Chance +15%
- Lv 6 · Cooldown -1
PassivePastoral Protector [P]
Whenever an ally is attacked, fills this Champion's Turn Meter by 5% (once per attacked ally).






