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Genbo the Dishonored

epic · Attack

Genbo the Dishonored

VoidShadowkinShadowkin15 books to max

Aura|Increases Ally SPD in Campaign battles by 20%

HP
14,040
ATK
1,409
DEF
958
SPD
99
C.RATE
15%
C.DMG
60%
RES
30
ACC
0

At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.

Where to use

Graded from what the kit actually does, not from a tier list.

D
Clan Boss
D
Hydra
D
Dragon
D
Ice Golem
B
Fire Knight
C
Spider
D
Arena
D
Doom Tower
D
Faction Wars
Why these grades
Clan Boss6/100
  • Passive+3
  • Epic+3
Hydra21/100
  • Steal Buffs+10
  • Extra Turn+8
  • Epic+3
Dragon13/100
  • AoE+10
  • Epic+3
Ice Golem11/100
  • AoE+8
  • Epic+3
Fire Knight41/100
  • Multi-hit+30
  • Extra Turn+8
  • Epic+3
Spider28/100
  • AoE+25
  • Epic+3
Arena24/100
  • AoE+15
  • Increase C.RATE+6
  • Epic+3
Doom Tower13/100
  • AoE+10
  • Epic+3
Faction Wars15/100
  • AoE+12
  • Epic+3

Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.

How to build

Starter build
Attack nuker
Attack role with damage skills and little utility.
Sets
  • Savage + CruelIgnore-DEF sets for raw hits; Savage plus a two-piece Offense or Speed.
  • Lethal + SpeedWhen crit rate is hard to reach.
  • Speed + Critical Rate + Crit DamageBudget: three two-piece sets.
Main stats
gauntlets
C.DMG% (or C.RATE% until 100% crit)
chestplate
ATK%
boots
SPD
ring
ATK
amulet
C.DMG%
banner
ATK% or ACC
Stat priority

C.RATE›C.DMG›ATK›SPD›ACC

Masteries

Offense + Support. Key nodes: Warmaster or Helmsmasher, Flawless Execution, Bring it Down, Methodical, Lore of Steel.

Targets
  • 100% C.RATE, then as much C.DMG as possible
  • SPD 170+ for dungeons, 200+ for arena
  • ACC only if a skill needs to land a debuff

Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.

Skills

4 abilities · 15 books to max them all

A1Twin Soulswords

8 books

Attacks 1 enemy 2 times. Each hit steals any [Increase ATK] buffs. Each hit also has a 30% chance of stealing 1 random buff. The [Increase ATK] buff steal cannot be resisted.

Multiplier2*ATK

  1. Lv 2 · Damage +5%
  2. Lv 3 · Buff/Debuff Chance +5%
  3. Lv 4 · Damage +5%
  4. Lv 5 · Buff/Debuff Chance +5%
  5. Lv 6 · Damage +5%
  6. Lv 7 · Buff/Debuff Chance +5%
  7. Lv 8 · Damage +5%
  8. Lv 9 · Buff/Debuff Chance +5%

A2Heartless Blitz

Cooldown 45 books

Attacks all enemies. Has an 80% chance of decreasing the duration of all buffs by 1 turn. This effect cannot be resisted on critical hits.

Multiplier4*ATK

  1. Lv 2 · Damage +10%
  2. Lv 3 · Buff/Debuff Chance +10%
  3. Lv 4 · Damage +10%
  4. Lv 5 · Buff/Debuff Chance +10%
  5. Lv 6 · Cooldown -1

A3Sword Trance

Cooldown 62 books

Places a 30% [Increase C. RATE] buff and a 30% [Increase C. DMG] buff on this Champion for 3 turns, then grants an Extra Turn.

  1. Lv 2 · Cooldown -1
  2. Lv 3 · Cooldown -1

PassiveFlinty [P]

Immune to [Decrease ATK] debuffs. Will ignore [Unkillable] buffs when attacking under an [Increase ATK] buff.