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HP
19,650
ATK
1,002
DEF
1,266
SPD
109
C.RATE
15%
C.DMG
50%
RES
40
ACC
0

At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.

Where to use

Graded from what the kit actually does, not from a tier list.

D
Clan Boss
B
Hydra
C
Dragon
C
Ice Golem
B
Fire Knight
A
Spider
A
Arena
B
Doom Tower
B
Faction Wars
Why these grades
Clan Boss22/100
  • Heal+8
  • Legendary+6
  • Revive+5
  • Passive+3
Hydra46/100
  • Revive+12
  • Increase Turn Meter+10
  • Steal Buffs+10
  • Heal+8
  • Legendary+6
Dragon34/100
  • AoE+10
  • Heal+10
  • Increase Turn Meter+8
  • Legendary+6
Ice Golem32/100
  • Heal+12
  • AoE+8
  • Revive+6
  • Legendary+6
Fire Knight44/100
  • Multi-hit+30
  • Increase Turn Meter+8
  • Legendary+6
Spider64/100
  • AoE+25
  • Enemy MAX HP damage+25
  • Increase Turn Meter+8
  • Legendary+6
Arena58/100
  • AoE+15
  • Increase Turn Meter+15
  • Block Revive+8
  • Revive+8
  • Enemy MAX HP damage+6
Doom Tower50/100
  • AoE+10
  • Enemy MAX HP damage+10
  • Heal+10
  • Revive+8
  • Block Revive+6
Faction Wars42/100
  • AoE+12
  • Heal+12
  • Revive+12
  • Legendary+6

Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.

How to build

Starter build
Healer / reviver
Sustain: Heal, Revive.
Sets
  • Speed + ImmortalHeal often and stay alive.
  • Regeneration + SpeedCheap and effective.
  • Speed + Perception + LifeWhen the kit also needs ACC.
Main stats
gauntlets
HP%
chestplate
HP% or DEF%
boots
SPD
ring
HP
amulet
HP
banner
RES or ACC
Stat priority

SPD›HP›DEF›RES›ACC

Masteries

Defense + Support. Key nodes: Rapid Response, Lore of Steel, Deterrence, Blastproof, Cycle of Revenge.

Targets
  • HP 50,000+ at 6 stars
  • SPD 190+ so heals come before the damage
  • RES for Doom Tower and Faction Wars

Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.

Skills

4 abilities · 10 books to max them all

A1Seal Scroll

4 books

Attacks 1 enemy 2 times. Each hit has a 30% chance of placing a [Block Active Skills] debuff for 2 turns.

Multiplier2*ATK

  1. Lv 2 · Damage +5%
  2. Lv 3 · Buff/Debuff Chance +10%
  3. Lv 4 · Damage +10%
  4. Lv 5 · Buff/Debuff Chance +10%

A2Thief of Blood

Cooldown 43 books

Attacks all enemies. Has an 80% chance of stealing all buffs from each enemy. After stealing, applies a [Buff Spread] effect, taking all buffs from this Champion and placing them on all allies.

Multiplier3*ATK

  1. Lv 2 · Buff/Debuff Chance +10%
  2. Lv 3 · Buff/Debuff Chance +10%
  3. Lv 4 · Cooldown -1

A3Dread Invocation

Cooldown 52 books

Can target dead or living enemies. If the target is dead, places [Block Revive] on them, then attacks all enemies. Each enemy will receive damage equal to 20% of the target enemy's MAX HP. If the target is a Boss' minion, the damage is equal to 20% of this Champion's MAX HP. This attack cannot be critical, and will ignore any [Shield] buffs and 100% of each target's DEF. If the target is alive, places a [True Fear] debuff on them for 2 turns and heals all allies by 20% of the target enemy's MAX HP. If the target is a Boss or a Boss' minion, the healing is equal to 20% of this Champion's MAX HP. The [True Fear] debuff cannot be resisted.

Multiplier((!relationTargetIsBoss&&!relationTargetIsMinion&&relationTargetBaseTypeId!=25400&&relationTargetBaseTypeId!=25410&&relationTargetBaseTypeId!=23250&&relationTargetBaseTypeId!=23260&&relationTargetBaseTypeId!=22920&&relationTargetBaseTypeId!=22930&&relationTargetBaseTypeId!=22730&&relationTargetBaseTypeId!=22740)*0.2*REL_TRG_HP)+(relationTargetIsBoss*0.2*HP)+((relationTargetIsMinion||relationTargetBaseTypeId==25400||relationTargetBaseTypeId==25410||relationTargetBaseTypeId==23250||relationTargetBaseTypeId==23260||relationTargetBaseTypeId==22920||relationTargetBaseTypeId==22930||relationTargetBaseTypeId==22730||relationTargetBaseTypeId==22740)*0.2*HP)

  1. Lv 2 · Cooldown -1
  2. Lv 3 · Cooldown -1

PassiveSoul Charge [P]

Cooldown 21 books

Revives 1 random ally with 30% HP and 30% Turn Meter each time an enemy is killed. Revives 1 random ally with 30% HP and 30% Turn Meter each time a [Block Revive] debuff is placed on an enemy.

  1. Lv 2 · Cooldown -1