Sign in
Gaius the Gleeful

legendary · Attack

Gaius the Gleeful

MagicKnights RevenantKnights Revenant10 books to max

Aura|Increases Ally ATK in all battles by 25%

HP
15,195
ATK
1,586
DEF
980
SPD
105
C.RATE
15%
C.DMG
63%
RES
30
ACC
10

At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.

Where to use

Graded from what the kit actually does, not from a tier list.

D
Clan Boss
C
Hydra
C
Dragon
D
Ice Golem
B
Fire Knight
B
Spider
C
Arena
C
Doom Tower
C
Faction Wars
Why these grades
Clan Boss19/100
  • Base speed 105+6
  • Legendary+6
  • ATK aura+4
  • Passive+3
Hydra30/100
  • Extra Turn+8
  • Bomb+6
  • Base speed 105+6
  • Legendary+6
  • ATK aura+4
Dragon26/100
  • AoE+10
  • Base speed 105+6
  • Legendary+6
  • ATK aura+4
Ice Golem24/100
  • AoE+8
  • Base speed 105+6
  • Legendary+6
  • ATK aura+4
Fire Knight54/100
  • Multi-hit+30
  • Extra Turn+8
  • Base speed 105+6
  • Legendary+6
  • ATK aura+4
Spider46/100
  • AoE+25
  • Base speed 105+6
  • Legendary+6
  • Sleep+5
  • ATK aura+4
Arena31/100
  • AoE+15
  • Base speed 105+6
  • Legendary+6
  • ATK aura+4
Doom Tower26/100
  • AoE+10
  • Base speed 105+6
  • Legendary+6
  • ATK aura+4
Faction Wars28/100
  • AoE+12
  • Base speed 105+6
  • Legendary+6
  • ATK aura+4

Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.

How to build

Starter build
Attack nuker
Attack role with damage skills and little utility.
Sets
  • Savage + CruelIgnore-DEF sets for raw hits; Savage plus a two-piece Offense or Speed.
  • Lethal + SpeedWhen crit rate is hard to reach.
  • Speed + Critical Rate + Crit DamageBudget: three two-piece sets.
Main stats
gauntlets
C.DMG% (or C.RATE% until 100% crit)
chestplate
ATK%
boots
SPD
ring
ATK
amulet
C.DMG%
banner
ATK% or ACC
Stat priority

C.RATE›C.DMG›ATK›SPD›ACC

Masteries

Offense + Support. Key nodes: Warmaster or Helmsmasher, Flawless Execution, Bring it Down, Methodical, Lore of Steel.

Targets
  • 100% C.RATE, then as much C.DMG as possible
  • SPD 170+ for dungeons, 200+ for arena
  • ACC only if a skill needs to land a debuff

Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.

Skills

4 abilities · 10 books to max them all

A1Chuckling Sickles

2 books

Attacks 1 enemy 2 times. Grants an Extra Turn if this attack kills an enemy.

Multiplier1.8*ATK

  1. Lv 2 · Damage +10%
  2. Lv 3 · Damage +10%

A2Jester's Remedy

Cooldown 45 books

Attacks all enemies. Has a 75% chance of placing a [Sleep] debuff on each enemy for 1 turn. Also has a 75% chance of placing 2 [Bomb] debuffs on each enemy that detonate after 2 turns.

Multiplier3.8*ATK

  1. Lv 2 · Damage +10%
  2. Lv 3 · Damage +10%
  3. Lv 4 · Buff/Debuff Chance +10%
  4. Lv 5 · Buff/Debuff Chance +15%
  5. Lv 6 · Cooldown -1

A3Explosive Wit

Cooldown 53 books

Attacks 1 enemy 2 times. The first hit instantly detonates all [Bomb] debuffs on the target. The second hit will ignore all [Unkillable] buffs on the target.

Multiplier2.9*ATK2.9*ATK

  1. Lv 2 · Damage +10%
  2. Lv 3 · Damage +10%
  3. Lv 4 · Cooldown -1

PassiveMad Bomber [P]

When attacked, has a 30% chance of placing a [Bomb] debuff on the attacker that detonates after 2 turns. Occurs once per hit. The damage dealt by the [Bomb] debuffs is based on this Champion's ATK. Instantly detonates all [Bomb] debuffs on all enemies whenever this Champion is killed.