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Fu-Shan

legendary · Attack

Fu-Shan

ForceLizardmenLizardmen11 books to maxBest in fire knight (A)

Aura|Increases Ally SPD in all battles by 24%

HP
16,680
ATK
1,443
DEF
1,024
SPD
106
C.RATE
15%
C.DMG
63%
RES
30
ACC
0

At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.

Where to use

Graded from what the kit actually does, not from a tier list.

C
Clan Boss
C
Hydra
B
Dragon
B
Ice Golem
A
Fire Knight
B
Spider
B
Arena
C
Doom Tower
B
Faction Wars
Why these grades
Clan Boss34/100
  • Decrease DEF+20
  • SPD aura+8
  • Legendary+6
Hydra29/100
  • Decrease DEF+15
  • SPD aura+8
  • Legendary+6
Dragon49/100
  • Decrease DEF+25
  • AoE+10
  • SPD aura+8
  • Legendary+6
Ice Golem42/100
  • Decrease DEF+20
  • AoE+8
  • SPD aura+8
  • Legendary+6
Fire Knight56/100
  • Multi-hit+30
  • Decrease DEF+12
  • SPD aura+8
  • Legendary+6
Spider50/100
  • AoE+25
  • SPD aura+8
  • Stun+6
  • Legendary+6
  • Decrease DEF+5
Arena45/100
  • AoE+15
  • Decrease DEF+10
  • SPD aura+8
  • Stun+6
  • Legendary+6
Doom Tower36/100
  • Decrease DEF+12
  • AoE+10
  • SPD aura+8
  • Legendary+6
Faction Wars47/100
  • Decrease DEF+15
  • AoE+12
  • SPD aura+8
  • Stun+6
  • Legendary+6

Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.

How to build

Starter build
Debuffer / controller
Control and debuffs: Decrease DEF, Stun.
Sets
  • Speed + Perception + AccuracyLand debuffs first and often.
  • Speed + ImmortalWhen survival is the issue.
  • Reflex + SpeedCooldown-heavy kits love Reflex.
Main stats
gauntlets
HP% or DEF%
chestplate
HP% or DEF%
boots
SPD
ring
HP or DEF
amulet
HP or DEF
banner
ACC
Stat priority

SPD›ACC›HP›DEF›RES

Masteries

Support + Defense (or Offense for Warmaster). Key nodes: Master Hexer, Lore of Steel, Evil Eye, Rapid Response, Deterrence.

Targets
  • SPD 200+ for dungeons and arena
  • ACC 250+ for stage 20+ dungeons
  • Enough HP to live through a nuke

Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.

Skills

3 abilities · 11 books to max them all

A1Howl

3 books

Attacks 1 enemy. Has a 25% chance of placing an extra hit.

Multiplier4*ATK

  1. Lv 2 · Damage +5%
  2. Lv 3 · Damage +5%
  3. Lv 4 · Damage +15%

A2Frightful Claws

Cooldown 44 books

Attacks all enemies 2 times. Each hit has a 20% chance of placing a [Stun] debuff for 1 turn.

Multiplier2*ATK

  1. Lv 2 · Damage +10%
  2. Lv 3 · Damage +15%
  3. Lv 4 · Buff/Debuff Chance +15%
  4. Lv 5 · Cooldown -1

A3Shred

Cooldown 54 books

Attacks 4 times at random. Each hit has a 50% chance of placing a 60% [Decrease DEF] debuff for 2 turns.

Multiplier1.8*ATK

  1. Lv 2 · Damage +10%
  2. Lv 3 · Cooldown -1
  3. Lv 4 · Buff/Debuff Chance +25%
  4. Lv 5 · Cooldown -1