
legendary · Defense
Freyja Fateweaver
Force
Barbarians9 books to maxBest in ice golem (A), arena (A), doom tower (A), faction wars (A)Aura|Increases Ally DEF in all battles by 30%
- HP
- 20,310
- ATK
- 815
- DEF
- 1,409
- SPD
- 110
- C.RATE
- 15%
- C.DMG
- 50%
- RES
- 50
- ACC
- 0
At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.
Where to use
Graded from what the kit actually does, not from a tier list.
Why these grades
- Heal+8
- Increase DEF+8
- Shield+6
- Base speed 105+6
- Legendary+6
- Increase Turn Meter+10
- Heal+8
- Increase DEF+8
- Block Debuffs+6
- Base speed 105+6
- AoE+10
- Heal+10
- Remove Debuffs+10
- Increase Turn Meter+8
- Base speed 105+6
- Block Debuffs+12
- Heal+12
- AoE+8
- Increase DEF+8
- Remove Debuffs+8
- Increase Turn Meter+8
- Base speed 105+6
- Legendary+6
- DEF aura+4
- AoE+25
- Increase Turn Meter+8
- Base speed 105+6
- Legendary+6
- DEF aura+4
- AoE+15
- Increase Turn Meter+15
- Provoke+6
- Shield+6
- Base speed 105+6
- AoE+10
- Block Debuffs+10
- Heal+10
- Remove Debuffs+10
- Increase DEF+6
- AoE+12
- Heal+12
- Increase DEF+8
- Remove Debuffs+8
- Block Debuffs+6
Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.
How to build
- Savage + DefenseIgnore DEF while stacking your own.
- Speed + Critical Rate + DefenseBudget three-set build.
- gauntlets
- C.DMG% (C.RATE% until 100%)
- chestplate
- DEF%
- boots
- SPD
- ring
- DEF
- amulet
- C.DMG%
- banner
- DEF% or ACC
C.RATE›DEF›C.DMG›SPD›ACC
Offense + Defense. Key nodes: Warmaster or Giant Slayer, Flawless Execution, Methodical, Defiant, Blastproof.
- DEF 4,000+ at 6 stars
- 100% C.RATE
- Enough HP to survive: this champion is your tank too
Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.
Skills
5 abilities · 9 books to max them all
A1Heittspear
Attacks all enemies. Has a 25% chance of placing a [Provoke] debuff for 1 turn. Activates this skill when a [Shield] buff placed by this Champion is removed by damage. Occurs once per turn.
Multiplier2.7*DEF
- Lv 2 · Damage +10%
- Lv 3 · Damage +10%
- Lv 4 · Buff/Debuff Chance +5%
- Lv 5 · Buff/Debuff Chance +10%
A2Prismatic Aegis
Places a 60% [Increase DEF] buff on all allies for 2 turns. Also places a [Shield] buff on all allies for 2 turns. The value of the [Shield] is proportional to this Champion's DEF and each target Champion’s MAX HP.
- Lv 2 · Shield +10%
- Lv 3 · Shield +10%
- Lv 4 · Cooldown -1
A3Goldweave
Removes all debuffs from all allies and places a [Block Debuffs] buff on them for 2 turns. Also fills the Turn Meters of all allies by 20%.
- Lv 2 · Cooldown -1
- Lv 3 · Cooldown -1
PassiveDivine Foresight [P]
PassiveDivine Foresight [P]
[Passive Effect] Increases this Champion’s DEF by 5% each time an ally inflicts a critical hit (stacks up to 50%). [Active Effect] Prevents the death of the ally with the highest C. DMG, except this Champion, and keeps them alive with 1 HP when hit with a fatal hit. If there are multiple Champions on the team with this skill, this effect will only activate once. Then heals that ally by 20% of their MAX HP, and activates an [Instant Turn] effect on them.




