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Flesheater

rare · Support

Flesheater

SpiritOgryn TribesOgryn Tribes9 books to maxBest in fire knight (A)

Aura|Increases Ally HP in Campaign battles by 22%

HP
14,535
ATK
1,024
DEF
1,035
SPD
94
C.RATE
15%
C.DMG
50%
RES
30
ACC
10

At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.

Where to use

Graded from what the kit actually does, not from a tier list.

D
Clan Boss
D
Hydra
D
Dragon
D
Ice Golem
A
Fire Knight
C
Spider
C
Arena
D
Doom Tower
D
Faction Wars
Why these grades
Clan Boss0/100

Nothing in the kit points here.

Hydra0/100

Nothing in the kit points here.

Dragon15/100
  • AoE+10
  • Decrease Turn Meter+5
Ice Golem8/100
  • AoE+8
Fire Knight55/100
  • Multi-hit+30
  • Decrease Turn Meter+25
Spider37/100
  • AoE+25
  • Decrease Turn Meter+6
  • Freeze+6
Arena39/100
  • AoE+15
  • Decrease Turn Meter+10
  • Increase ATK+8
  • Freeze+6
Doom Tower10/100
  • AoE+10
Faction Wars18/100
  • AoE+12
  • Decrease Turn Meter+6

Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.

How to build

Starter build
Debuffer / controller
Control and debuffs: Decrease Turn Meter, Freeze.
Sets
  • Speed + Perception + AccuracyLand debuffs first and often.
  • Speed + ImmortalWhen survival is the issue.
  • Reflex + SpeedCooldown-heavy kits love Reflex.
Main stats
gauntlets
HP% or DEF%
chestplate
HP% or DEF%
boots
SPD
ring
HP or DEF
amulet
HP or DEF
banner
ACC
Stat priority

SPD›ACC›HP›DEF›RES

Masteries

Support + Defense (or Offense for Warmaster). Key nodes: Master Hexer, Lore of Steel, Evil Eye, Rapid Response, Deterrence.

Targets
  • SPD 200+ for dungeons and arena
  • ACC 250+ for stage 20+ dungeons
  • Enough HP to live through a nuke

Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.

Skills

3 abilities · 9 books to max them all

A1Freeze the Blood

4 books

Attacks 1 enemy. Has a 20% chance of placing a [Freeze] debuff on the target for 1 turn.

Multiplier3.8*ATK

  1. Lv 2 · Damage +5%
  2. Lv 3 · Damage +5%
  3. Lv 4 · Damage +10%
  4. Lv 5 · Buff/Debuff Chance +5%

A2Tenderize

Cooldown 44 books

Attacks 1 enemy 2 times. On each critical hit decreases the target's Turn Meter by 15%.

Multiplier2.5*ATK

  1. Lv 2 · Damage +5%
  2. Lv 3 · Damage +5%
  3. Lv 4 · Damage +10%
  4. Lv 5 · Cooldown -1

A3Gruesome Nourishment

Cooldown 51 books

Places a 50% [Increase ATK] buff on all allies for 2 turns.

  1. Lv 2 · Cooldown -1