
rare · Defense
Flailer
Magic
Dwarves11 books to max- HP
- 15,525
- ATK
- 958
- DEF
- 1,035
- SPD
- 93
- C.RATE
- 15%
- C.DMG
- 50%
- RES
- 40
- ACC
- 0
At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.
Where to use
Graded from what the kit actually does, not from a tier list.
Why these grades
- Increase DEF+8
- Increase Turn Meter+10
- Increase DEF+8
- Increase Turn Meter+8
- Decrease Turn Meter+5
- Increase DEF+8
- Decrease Turn Meter+25
- Increase Turn Meter+8
- Increase Turn Meter+8
- Decrease Turn Meter+6
- Increase Turn Meter+15
- Decrease Turn Meter+10
- Provoke+6
- Increase DEF+6
- Increase DEF+8
- Decrease Turn Meter+6
- Provoke+5
Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.
How to build
- Savage + DefenseIgnore DEF while stacking your own.
- Speed + Critical Rate + DefenseBudget three-set build.
- gauntlets
- C.DMG% (C.RATE% until 100%)
- chestplate
- DEF%
- boots
- SPD
- ring
- DEF
- amulet
- C.DMG%
- banner
- DEF% or ACC
C.RATE›DEF›C.DMG›SPD›ACC
Offense + Defense. Key nodes: Warmaster or Giant Slayer, Flawless Execution, Methodical, Defiant, Blastproof.
- DEF 4,000+ at 6 stars
- 100% C.RATE
- Enough HP to survive: this champion is your tank too
Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.
Skills
3 abilities · 11 books to max them all
A1Tangle Bash
Attacks 1 enemy. Has a 25% chance of decreasing the target’s Turn Meter by 10%.
Multiplier4.3*DEF
- Lv 2 · Damage +5%
- Lv 3 · Damage +5%
- Lv 4 · Damage +5%
- Lv 5 · Damage +5%
A2Noble Stand
Places a 30% [Increase DEF] buff on this Champion and the ally with the lowest HP for 2 turns. Also fills this Champion’s Turn Meter by 25%.
- Lv 2 · Cooldown -1
A3Fury Swipe
Attacks 1 enemy. Has a 75% chance of placing a [Provoke] debuff for 1 turn.
Multiplier6.3*DEF
- Lv 2 · Damage +10%
- Lv 3 · Damage +10%
- Lv 4 · Buff/Debuff Chance +5%
- Lv 5 · Buff/Debuff Chance +10%
- Lv 6 · Buff/Debuff Chance +10%
- Lv 7 · Cooldown -1



