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Fenax

epic · Attack

Fenax

SpiritSacred OrderSacred Order13 books to maxBest in fire knight (A)
HP
13,875
ATK
1,454
DEF
925
SPD
96
C.RATE
15%
C.DMG
60%
RES
30
ACC
0

At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.

Where to use

Graded from what the kit actually does, not from a tier list.

D
Clan Boss
C
Hydra
C
Dragon
C
Ice Golem
A
Fire Knight
B
Spider
B
Arena
B
Doom Tower
C
Faction Wars
Why these grades
Clan Boss23/100
  • Decrease DEF+20
  • Epic+3
Hydra36/100
  • Decrease DEF+15
  • Block Buffs+12
  • Decrease SPD+6
  • Epic+3
Dragon38/100
  • Decrease DEF+25
  • AoE+10
  • Epic+3
Ice Golem31/100
  • Decrease DEF+20
  • AoE+8
  • Epic+3
Fire Knight62/100
  • Multi-hit+30
  • Decrease DEF+12
  • Decrease SPD+12
  • Block Buffs+5
  • Epic+3
Spider43/100
  • AoE+25
  • Decrease SPD+10
  • Decrease DEF+5
  • Epic+3
Arena44/100
  • AoE+15
  • Decrease DEF+10
  • Block Buffs+8
  • Block Revive+8
  • Epic+3
Doom Tower45/100
  • Decrease DEF+12
  • AoE+10
  • Block Buffs+8
  • Block Revive+6
  • Decrease SPD+6
Faction Wars30/100
  • Decrease DEF+15
  • AoE+12
  • Epic+3

Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.

How to build

Starter build
Debuffer / controller
Control and debuffs: Decrease DEF, Decrease SPD, Block Buffs.
Sets
  • Speed + Perception + AccuracyLand debuffs first and often.
  • Speed + ImmortalWhen survival is the issue.
  • Reflex + SpeedCooldown-heavy kits love Reflex.
Main stats
gauntlets
HP% or DEF%
chestplate
HP% or DEF%
boots
SPD
ring
HP or DEF
amulet
HP or DEF
banner
ACC
Stat priority

SPD›ACC›HP›DEF›RES

Masteries

Support + Defense (or Offense for Warmaster). Key nodes: Master Hexer, Lore of Steel, Evil Eye, Rapid Response, Deterrence.

Targets
  • SPD 200+ for dungeons and arena
  • ACC 250+ for stage 20+ dungeons
  • Enough HP to live through a nuke

Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.

Skills

3 abilities · 13 books to max them all

A1Put Down

3 books

Attacks 1 enemy. Places an extra hit if the target has any debuffs. Enemies killed by this skill cannot be revived.

Multiplier4.1*ATK4.1*ATK

  1. Lv 2 · Damage +5%
  2. Lv 3 · Damage +5%
  3. Lv 4 · Damage +10%

A2Stern Partner

Cooldown 55 books

Attacks all enemies. Has a 75% chance of placing a [Block Buffs] debuff for 2 turns. Places a [Block Active Skills] debuff for 1 turn if this Skill does not place a [Block Buffs] debuff. [Decreases [Bomb] debuff detonation countdowns by 1 turn when Tallia is on the same team.]

Multiplier3.5*ATK

  1. Lv 2 · Damage +5%
  2. Lv 3 · Damage +5%
  3. Lv 4 · Damage +5%
  4. Lv 5 · Buff/Debuff Chance +5%
  5. Lv 6 · Cooldown -1

A3Sow Feebleness

Cooldown 65 books

Attacks 1 enemy. Has a 60% chance of placing a 60% [Decrease DEF] debuff and a 30% [Decrease SPD] debuff for 2 turns.

Multiplier6.7*ATK

  1. Lv 2 · Damage +5%
  2. Lv 3 · Damage +5%
  3. Lv 4 · Damage +5%
  4. Lv 5 · Cooldown -1
  5. Lv 6 · Cooldown -1