
epic · Attack
Fayne
Spirit
Skinwalkers15 books to maxBest in clan boss (S), hydra (A), dragon (S), ice golem (A), fire knight (S), faction wars (A)- HP
- 13,710
- ATK
- 1,663
- DEF
- 727
- SPD
- 99
- C.RATE
- 15%
- C.DMG
- 57%
- RES
- 30
- ACC
- 0
At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.
Where to use
Graded from what the kit actually does, not from a tier list.
Why these grades
- Poison+25
- Decrease ATK+20
- Decrease DEF+20
- Weaken+15
- Heal+8
- Decrease DEF+15
- Poison+15
- Weaken+12
- Decrease ATK+10
- Increase Turn Meter+10
- Decrease DEF+25
- Poison+20
- Weaken+15
- Decrease ATK+10
- Heal+10
- Decrease ATK+20
- Decrease DEF+20
- Weaken+15
- Heal+12
- Epic+3
- Multi-hit+30
- Decrease Turn Meter+25
- Decrease DEF+12
- Increase Turn Meter+8
- Poison+8
- Increase Turn Meter+8
- Decrease Turn Meter+6
- Decrease DEF+5
- Epic+3
- Increase Turn Meter+15
- Decrease DEF+10
- Decrease Turn Meter+10
- Epic+3
- Decrease DEF+12
- Heal+10
- Decrease ATK+8
- Poison+6
- Epic+3
- Decrease DEF+15
- Heal+12
- Decrease ATK+10
- Poison+8
- Weaken+8
Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.
How to build
- Speed + Perception + AccuracyLand debuffs first and often.
- Speed + ImmortalWhen survival is the issue.
- Reflex + SpeedCooldown-heavy kits love Reflex.
- gauntlets
- HP% or DEF%
- chestplate
- HP% or DEF%
- boots
- SPD
- ring
- HP or DEF
- amulet
- HP or DEF
- banner
- ACC
SPD›ACC›HP›DEF›RES
Support + Defense (or Offense for Warmaster). Key nodes: Master Hexer, Lore of Steel, Evil Eye, Rapid Response, Deterrence.
- SPD 200+ for dungeons and arena
- ACC 250+ for stage 20+ dungeons
- Enough HP to live through a nuke
Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.
Skills
3 abilities · 15 books to max them all
A1Exotic Blades
Attacks 1 enemy 2 times. Each hit has a 35% chance of stealing 5% of the target’s current Turn Meter.
Multiplier1.55*ATK1.55*ATK
- Lv 2 · Damage +5%
- Lv 3 · Damage +10%
- Lv 4 · Damage +10%
- Lv 5 · Buff/Debuff Chance +5%
- Lv 6 · Buff/Debuff Chance +10%
A2Flower's Tears
Attacks 1 enemy. Has a 75% chance of placing two 5% [Poison] debuffs and a 50% [Decrease ATK] debuff for 2 turns.
Multiplier4.8*ATK
- Lv 2 · Damage +10%
- Lv 3 · Damage +10%
- Lv 4 · Buff/Debuff Chance +10%
- Lv 5 · Buff/Debuff Chance +15%
- Lv 6 · Cooldown -1
A3Flowing Style
Attacks 1 enemy 3 times. The first hit has a 75% chance of placing a 60% [Decrease DEF] debuff for 3 turns. The second hit has a 75% chance of placing a 25% [Weaken] debuff for 3 turns. The third hit heals this Champion by 4% of their MAX HP for every debuff on the target.
Multiplier1.8*ATK1.8*ATK1.8*ATK
- Lv 2 · Damage +5%
- Lv 3 · Damage +5%
- Lv 4 · Buff/Debuff Chance +10%
- Lv 5 · Buff/Debuff Chance +15%
- Lv 6 · Cooldown -1





