
legendary · Attack
Ezio Auditore
Spirit
Sacred Order12 books to maxBest in clan boss (A), hydra (A), dragon (A)Aura|Increases Ally SPD in all battles by 19%
- HP
- 16,020
- ATK
- 1,498
- DEF
- 1,013
- SPD
- 99
- C.RATE
- 15%
- C.DMG
- 63%
- RES
- 30
- ACC
- 0
At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.
Where to use
Graded from what the kit actually does, not from a tier list.
Why these grades
- Poison+25
- Decrease DEF+20
- Poison Sensitivity+8
- SPD aura+8
- Legendary+6
- Decrease DEF+15
- Poison+15
- Steal Buffs+10
- SPD aura+8
- Bomb+6
- Decrease DEF+25
- Poison+20
- AoE+10
- SPD aura+8
- Legendary+6
- Decrease DEF+20
- AoE+8
- SPD aura+8
- Legendary+6
- Decrease DEF+12
- Poison+8
- SPD aura+8
- Legendary+6
- AoE+25
- Poison Sensitivity+8
- SPD aura+8
- Legendary+6
- Decrease DEF+5
- AoE+15
- Decrease DEF+10
- SPD aura+8
- Legendary+6
- Decrease DEF+12
- AoE+10
- SPD aura+8
- Poison+6
- Legendary+6
- Decrease DEF+15
- AoE+12
- Poison+8
- SPD aura+8
- Legendary+6
Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.
How to build
- Savage + CruelIgnore-DEF sets for raw hits; Savage plus a two-piece Offense or Speed.
- Lethal + SpeedWhen crit rate is hard to reach.
- Speed + Critical Rate + Crit DamageBudget: three two-piece sets.
- gauntlets
- C.DMG% (or C.RATE% until 100% crit)
- chestplate
- ATK%
- boots
- SPD
- ring
- ATK
- amulet
- C.DMG%
- banner
- ATK% or ACC
C.RATE›C.DMG›ATK›SPD›ACC
Offense + Support. Key nodes: Warmaster or Helmsmasher, Flawless Execution, Bring it Down, Methodical, Lore of Steel.
- 100% C.RATE, then as much C.DMG as possible
- SPD 170+ for dungeons, 200+ for arena
- ACC only if a skill needs to land a debuff
Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.
Skills
5 abilities · 12 books to max them all
A1Eagle Dive
Attacks 1 enemy. Has a 75% chance of placing a 60% [Decrease DEF] debuff for 2 turns. This debuff cannot be resisted if this Champion is under a [Veil] or [Perfect Veil] buff.
Multiplier4*ATK
- Lv 2 · Damage +10%
- Lv 3 · Damage +10%
- Lv 4 · Buff/Debuff Chance +10%
- Lv 5 · Buff/Debuff Chance +15%
A2Da Vinci's Design
Attacks all enemies. Has a 75% chance of placing two 5% [Poison] debuffs and a 25% [Poison Sensitivity] debuff on all enemies for 2 turns. These debuffs cannot be resisted if this Champion is under a [Veil] or [Perfect Veil] buff. Instantly activates all [Poison] debuffs on enemies under 4 or more debuffs. If any enemies are under a [Stone Skin] buff, has a 75% chance of placing 2 [Bomb] debuffs that detonate after 2 turns on them instead. These debuffs cannot be resisted if this Champion is under a [Veil] or [Perfect Veil] buff. If all enemies are under a [Stone Skin] buff, decreases each [Bomb] debuff’s detonation countdown by 1 turn.
Multiplier4*ATK
- Lv 2 · Damage +10%
- Lv 3 · Damage +10%
- Lv 4 · Buff/Debuff Chance +10%
- Lv 5 · Buff/Debuff Chance +15%
- Lv 6 · Cooldown -1
A3Hidden Gun
Attacks 1 enemy. Before attacking, steals all buffs from the target. This effect cannot be resisted if this Champion is under a [Veil] or [Perfect Veil] buff. Will ignore 35% of the target’s DEF, as well as [Shield] and [Strengthen] buffs.
Multiplier5*ATK
- Lv 2 · Damage +10%
- Lv 3 · Damage +10%
- Lv 4 · Cooldown -1
PassiveEverything Is Permitted [P]
Whenever an enemy’s HP drops below 25% after receiving damage from any Assassin, they receive additional bonus damage proportional to this Champion’s ATK. This bonus damage will ignore 100% of the target’s DEF and cannot be critical.
Multiplier2*ATK
PassiveFull Synchronization [P]
Places a [Perfect Veil] buff on this Champion for 2 turns at the start of each Round. Whenever this Champion is about to receive damage that would exceed 50% of their MAX HP, has a 35% chance of decreasing the damage received to 0 instead. Whenever this Champion is attacked, also has a 35% chance of counterattacking.




