Sign in
Erinyes

epic · Attack

Erinyes

ForceDemonspawnDemonspawn15 books to max

Aura|Increases Ally ACC in Campaign battles by 70

HP
13,050
ATK
1,553
DEF
881
SPD
103
C.RATE
15%
C.DMG
50%
RES
30
ACC
0

At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.

Where to use

Graded from what the kit actually does, not from a tier list.

C
Clan Boss
C
Hydra
C
Dragon
D
Ice Golem
D
Fire Knight
C
Spider
C
Arena
C
Doom Tower
D
Faction Wars
Why these grades
Clan Boss28/100
  • Poison+25
  • Epic+3
Hydra30/100
  • Poison+15
  • Block Buffs+12
  • Epic+3
Dragon33/100
  • Poison+20
  • AoE+10
  • Epic+3
Ice Golem11/100
  • AoE+8
  • Epic+3
Fire Knight16/100
  • Poison+8
  • Block Buffs+5
  • Epic+3
Spider28/100
  • AoE+25
  • Epic+3
Arena26/100
  • AoE+15
  • Block Buffs+8
  • Epic+3
Doom Tower27/100
  • AoE+10
  • Block Buffs+8
  • Poison+6
  • Epic+3
Faction Wars23/100
  • AoE+12
  • Poison+8
  • Epic+3

Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.

How to build

Starter build
Attack nuker
Attack role with damage skills and little utility.
Sets
  • Savage + CruelIgnore-DEF sets for raw hits; Savage plus a two-piece Offense or Speed.
  • Lethal + SpeedWhen crit rate is hard to reach.
  • Speed + Critical Rate + Crit DamageBudget: three two-piece sets.
Main stats
gauntlets
C.DMG% (or C.RATE% until 100% crit)
chestplate
ATK%
boots
SPD
ring
ATK
amulet
C.DMG%
banner
ATK% or ACC
Stat priority

C.RATE›C.DMG›ATK›SPD›ACC

Masteries

Offense + Support. Key nodes: Warmaster or Helmsmasher, Flawless Execution, Bring it Down, Methodical, Lore of Steel.

Targets
  • 100% C.RATE, then as much C.DMG as possible
  • SPD 170+ for dungeons, 200+ for arena
  • ACC only if a skill needs to land a debuff

Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.

Skills

3 abilities · 15 books to max them all

A1Razor Claws

5 books

Attacks 1 enemy. Has a 90% chance of placing a 5% [Poison] debuff for 2 turns.

Multiplier3.1*ATK

  1. Lv 2 · Damage +5%
  2. Lv 3 · Buff/Debuff Chance +5%
  3. Lv 4 · Damage +5%
  4. Lv 5 · Buff/Debuff Chance +5%
  5. Lv 6 · Damage +10%

A2Almighty Curse

Cooldown 55 books

Attacks all enemies. Has a 75% chance of increasing the duration of all debuffs on the target by 1 turn.

Multiplier3.2*ATK

  1. Lv 2 · Damage +5%
  2. Lv 3 · Buff/Debuff Chance +5%
  3. Lv 4 · Buff/Debuff Chance +10%
  4. Lv 5 · Buff/Debuff Chance +10%
  5. Lv 6 · Cooldown -1

A3Engulfing Flame

Cooldown 45 books

Attacks 1 enemy. Places a [Block Buffs] debuff for 2 turns.

Multiplier5*ATK

  1. Lv 2 · Damage +5%
  2. Lv 3 · Damage +5%
  3. Lv 4 · Damage +5%
  4. Lv 5 · Damage +10%
  5. Lv 6 · Cooldown -1