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HP
19,485
ATK
793
DEF
1,487
SPD
105
C.RATE
15%
C.DMG
50%
RES
50
ACC
10

At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.

Where to use

Graded from what the kit actually does, not from a tier list.

C
Clan Boss
B
Hydra
C
Dragon
C
Ice Golem
D
Fire Knight
B
Spider
A
Arena
C
Doom Tower
C
Faction Wars
Why these grades
Clan Boss29/100
  • Increase DEF+8
  • Shield+6
  • Base speed 105+6
  • Legendary+6
  • Passive+3
Hydra42/100
  • Remove Buffs+12
  • Increase Turn Meter+10
  • Increase DEF+8
  • Base speed 105+6
  • Legendary+6
Dragon30/100
  • AoE+10
  • Increase Turn Meter+8
  • Base speed 105+6
  • Legendary+6
Ice Golem28/100
  • AoE+8
  • Increase DEF+8
  • Base speed 105+6
  • Legendary+6
Fire Knight20/100
  • Increase Turn Meter+8
  • Base speed 105+6
  • Legendary+6
Spider45/100
  • AoE+25
  • Increase Turn Meter+8
  • Base speed 105+6
  • Legendary+6
Arena72/100
  • AoE+15
  • Increase Turn Meter+15
  • Remove Buffs+10
  • Increase ATK+8
  • Provoke+6
Doom Tower28/100
  • AoE+10
  • Increase DEF+6
  • Base speed 105+6
  • Legendary+6
Faction Wars37/100
  • AoE+12
  • Increase DEF+8
  • Base speed 105+6
  • Legendary+6
  • Provoke+5

Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.

How to build

Starter build
DEF-based damage dealer
Damage scales with DEF.
Sets
  • Savage + DefenseIgnore DEF while stacking your own.
  • Speed + Critical Rate + DefenseBudget three-set build.
Main stats
gauntlets
C.DMG% (C.RATE% until 100%)
chestplate
DEF%
boots
SPD
ring
DEF
amulet
C.DMG%
banner
DEF% or ACC
Stat priority

C.RATE›DEF›C.DMG›SPD›ACC

Masteries

Offense + Defense. Key nodes: Warmaster or Giant Slayer, Flawless Execution, Methodical, Defiant, Blastproof.

Targets
  • DEF 4,000+ at 6 stars
  • 100% C.RATE
  • Enough HP to survive: this champion is your tank too

Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.

Skills

5 abilities · 9 books to max them all

A1Desert Ax

4 books

Attacks 1 enemy. Has a 100% chance of placing a [Provoke] debuff for 1 turn. If the [Provoke] debuff was successfully placed, the ally with the highest C. DMG will team up and join the attack.

Multiplier3.6*DEF

  1. Lv 2 · Damage +5%
  2. Lv 3 · Damage +5%
  3. Lv 4 · Damage +5%
  4. Lv 5 · Damage +5%

A2Earthcleave

Cooldown 43 books

Attacks all enemies. Removes all buffs from all enemies, and increases the duration of all ally buffs by 1 turn. Also places a [Shield] buff on all allies for 2 turns, proportional to this Champion's DEF.

Multiplier3.8*DEF

  1. Lv 2 · Damage +10%
  2. Lv 3 · Damage +10%
  3. Lv 4 · Cooldown -1

A3Bestial Yell

Cooldown 62 books

Places a 50% [Increase ATK] buff, a 50% [Increase ACC] buff, and a 60% [Increase DEF] buff on all allies for 2 turns.

  1. Lv 2 · Cooldown -1
  2. Lv 3 · Cooldown -1

PassiveDesert Monolith [P]

When attacked, has a 50% chance of placing a [Provoke] debuff on the attacker for 1 turn. Occurs once per hit.

PassiveDesert Monolith [P]