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Drexthar Bloodtwin

legendary · Defense

Drexthar Bloodtwin

ForceDemonspawnDemonspawn11 books to maxBest in clan boss (A), ice golem (A), spider (A), faction wars (A)

Aura|Increases Ally ACC in all battles by 70

HP
18,990
ATK
914
DEF
1,398
SPD
100
C.RATE
15%
C.DMG
50%
RES
50
ACC
10

At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.

Where to use

Graded from what the kit actually does, not from a tier list.

A
Clan Boss
C
Hydra
B
Dragon
A
Ice Golem
B
Fire Knight
A
Spider
C
Arena
B
Doom Tower
A
Faction Wars
Why these grades
Clan Boss56/100
  • Decrease ATK+20
  • HP Burn+15
  • Heal+8
  • Legendary+6
  • ACC aura+4
Hydra36/100
  • Decrease ATK+10
  • Heal+8
  • HP Burn+8
  • Legendary+6
  • ACC aura+4
Dragon40/100
  • AoE+10
  • Decrease ATK+10
  • Heal+10
  • Legendary+6
  • ACC aura+4
Ice Golem60/100
  • Decrease ATK+20
  • Heal+12
  • HP Burn+10
  • AoE+8
  • Legendary+6
Fire Knight40/100
  • Multi-hit+30
  • Legendary+6
  • ACC aura+4
Spider55/100
  • AoE+25
  • HP Burn+20
  • Legendary+6
  • ACC aura+4
Arena31/100
  • AoE+15
  • Provoke+6
  • Legendary+6
  • ACC aura+4
Doom Tower46/100
  • AoE+10
  • Heal+10
  • Decrease ATK+8
  • HP Burn+8
  • Legendary+6
Faction Wars55/100
  • AoE+12
  • Heal+12
  • Decrease ATK+10
  • HP Burn+6
  • Legendary+6

Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.

How to build

Starter build
DEF-based damage dealer
Damage scales with DEF.
Sets
  • Savage + DefenseIgnore DEF while stacking your own.
  • Speed + Critical Rate + DefenseBudget three-set build.
Main stats
gauntlets
C.DMG% (C.RATE% until 100%)
chestplate
DEF%
boots
SPD
ring
DEF
amulet
C.DMG%
banner
DEF% or ACC
Stat priority

C.RATE›DEF›C.DMG›SPD›ACC

Masteries

Offense + Defense. Key nodes: Warmaster or Giant Slayer, Flawless Execution, Methodical, Defiant, Blastproof.

Targets
  • DEF 4,000+ at 6 stars
  • 100% C.RATE
  • Enough HP to survive: this champion is your tank too

Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.

Skills

3 abilities · 11 books to max them all

A1Eldritch Flames

3 books

Attacks 1 enemy 3 times. Has a 30% chance of placing an [HP Burn] debuff for 2 turns. Heals this Champion by 20% of the damage inflicted if the target is under a [HP Burn] debuff.

Multiplier1*DEF

  1. Lv 2 · Damage +5%
  2. Lv 3 · Damage +5%
  3. Lv 4 · Damage +10%

A2Burning Lash

Cooldown 45 books

Attacks all enemies. Has a 40% chance of placing a [Provoke] debuff for 1 turn. This chance increases to 100% if the target is under a [HP Burn] debuff. Also places a 50% [Decrease ATK] debuff for 2 turns if the [Provoke] debuff is placed.

Multiplier5.2*DEF

  1. Lv 2 · Damage +5%
  2. Lv 3 · Buff/Debuff Chance +10%
  3. Lv 4 · Damage +10%
  4. Lv 5 · Buff/Debuff Chance +10%
  5. Lv 6 · Cooldown -1

PassiveFiery Blood [P]

3 books

Has a 55% chance of placing a [HP Burn] debuff for 2 turns on the attacker when hit. This Champion's RES increases by 10 for every enemy under a [HP Burn] debuff. Stacks up to 50.

  1. Lv 2 · Buff/Debuff Chance +5%
  2. Lv 3 · Buff/Debuff Chance +5%
  3. Lv 4 · Buff/Debuff Chance +10%