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Dilgol

rare · Attack

Dilgol

VoidDwarvesDwarves15 books to max
HP
15,525
ATK
1,046
DEF
947
SPD
96
C.RATE
15%
C.DMG
57%
RES
30
ACC
0

At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.

Where to use

Graded from what the kit actually does, not from a tier list.

D
Clan Boss
D
Hydra
C
Dragon
C
Ice Golem
B
Fire Knight
B
Spider
C
Arena
C
Doom Tower
C
Faction Wars
Why these grades
Clan Boss20/100
  • Decrease DEF+20
Hydra21/100
  • Decrease DEF+15
  • Decrease SPD+6
Dragon35/100
  • Decrease DEF+25
  • AoE+10
Ice Golem28/100
  • Decrease DEF+20
  • AoE+8
Fire Knight54/100
  • Multi-hit+30
  • Decrease DEF+12
  • Decrease SPD+12
Spider40/100
  • AoE+25
  • Decrease SPD+10
  • Decrease DEF+5
Arena25/100
  • AoE+15
  • Decrease DEF+10
Doom Tower28/100
  • Decrease DEF+12
  • AoE+10
  • Decrease SPD+6
Faction Wars27/100
  • Decrease DEF+15
  • AoE+12

Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.

How to build

Starter build
Debuffer / controller
Control and debuffs: Decrease DEF, Decrease SPD.
Sets
  • Speed + Perception + AccuracyLand debuffs first and often.
  • Speed + ImmortalWhen survival is the issue.
  • Reflex + SpeedCooldown-heavy kits love Reflex.
Main stats
gauntlets
HP% or DEF%
chestplate
HP% or DEF%
boots
SPD
ring
HP or DEF
amulet
HP or DEF
banner
ACC
Stat priority

SPD›ACC›HP›DEF›RES

Masteries

Support + Defense (or Offense for Warmaster). Key nodes: Master Hexer, Lore of Steel, Evil Eye, Rapid Response, Deterrence.

Targets
  • SPD 200+ for dungeons and arena
  • ACC 250+ for stage 20+ dungeons
  • Enough HP to live through a nuke

Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.

Skills

3 abilities · 15 books to max them all

A1Crippler Round

5 books

Attacks 1 enemy. Has a 40% chance of placing a 15% [Decrease SPD] debuff for 2 turns.

Multiplier4.35*ATK

  1. Lv 2 · Damage +5%
  2. Lv 3 · Damage +5%
  3. Lv 4 · Damage +10%
  4. Lv 5 · Buff/Debuff Chance +5%
  5. Lv 6 · Buff/Debuff Chance +5%

A2Shot Spray

Cooldown 45 books

Attacks all enemies 2 times. Each hit has a 50% chance of placing a 50% [Decrease ACC] debuff for 2 turns.

Multiplier2.27*ATK

  1. Lv 2 · Damage +10%
  2. Lv 3 · Buff/Debuff Chance +10%
  3. Lv 4 · Buff/Debuff Chance +10%
  4. Lv 5 · Buff/Debuff Chance +15%
  5. Lv 6 · Cooldown -1

A3Big Game Hunter

Cooldown 55 books

Attacks 1 enemy 3 times. Each hit has a 40% chance of placing a 60% [Decrease DEF] debuff for 2 turns.

Multiplier2.45*ATK

  1. Lv 2 · Damage +5%
  2. Lv 3 · Damage +10%
  3. Lv 4 · Buff/Debuff Chance +10%
  4. Lv 5 · Buff/Debuff Chance +15%
  5. Lv 6 · Cooldown -1