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Deephook Nagis

epic · Defense

Deephook Nagis

VoidOlympiansOlympians13 books to maxBest in dragon (A), arena (S), faction wars (A)

Aura|Increases Ally DEF in all battles by 25%

HP
17,175
ATK
892
DEF
1,266
SPD
98
C.RATE
15%
C.DMG
50%
RES
45
ACC
0

At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.

Where to use

Graded from what the kit actually does, not from a tier list.

B
Clan Boss
B
Hydra
A
Dragon
B
Ice Golem
D
Fire Knight
B
Spider
S
Arena
B
Doom Tower
A
Faction Wars
Why these grades
Clan Boss43/100
  • Weaken+15
  • Ally Protection+10
  • Heal+8
  • DEF aura+4
  • Passive+3
Hydra45/100
  • Weaken+12
  • Increase Turn Meter+10
  • Ally Protection+8
  • Heal+8
  • DEF aura+4
Dragon68/100
  • Weaken+15
  • AoE+10
  • Heal+10
  • Remove Debuffs+10
  • Increase SPD+8
Ice Golem50/100
  • Weaken+15
  • Heal+12
  • AoE+8
  • Remove Debuffs+8
  • DEF aura+4
Fire Knight21/100
  • Increase Turn Meter+8
  • Increase SPD+6
  • DEF aura+4
  • Epic+3
Spider46/100
  • AoE+25
  • Increase Turn Meter+8
  • Stun+6
  • DEF aura+4
  • Epic+3
Arena77/100
  • AoE+15
  • Increase SPD+15
  • Increase Turn Meter+15
  • Increase ATK+8
  • Provoke+6
Doom Tower43/100
  • AoE+10
  • Heal+10
  • Remove Debuffs+10
  • Ally Protection+6
  • DEF aura+4
Faction Wars66/100
  • AoE+12
  • Heal+12
  • Ally Protection+8
  • Remove Debuffs+8
  • Weaken+8

Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.

How to build

Starter build
DEF-based damage dealer
Damage scales with DEF.
Sets
  • Savage + DefenseIgnore DEF while stacking your own.
  • Speed + Critical Rate + DefenseBudget three-set build.
Main stats
gauntlets
C.DMG% (C.RATE% until 100%)
chestplate
DEF%
boots
SPD
ring
DEF
amulet
C.DMG%
banner
DEF% or ACC
Stat priority

C.RATE›DEF›C.DMG›SPD›ACC

Masteries

Offense + Defense. Key nodes: Warmaster or Giant Slayer, Flawless Execution, Methodical, Defiant, Blastproof.

Targets
  • DEF 4,000+ at 6 stars
  • 100% C.RATE
  • Enough HP to survive: this champion is your tank too

Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.

Skills

4 abilities · 13 books to max them all

A1Catching Prey

4 books

Attacks 1 enemy. Has a 40% chance of placing a [Provoke] debuff for 1 turn.

Multiplier3.5*DEF

  1. Lv 2 · Damage +10%
  2. Lv 3 · Buff/Debuff Chance +10%
  3. Lv 4 · Damage +10%
  4. Lv 5 · Buff/Debuff Chance +10%

A2Tidal Cleanse

Cooldown 63 books

Removes all debuffs from this Champion and a single target ally. Places a 50% [Ally Protection] buff, a 25% [Strengthen] buff, and a 50% [Increase ATK] buff on that target ally for 2 turns. Then fills the Turn Meters of this Champion and the target ally by 15%.

  1. Lv 2 · Cooldown -1
  2. Lv 3 · Cooldown -1
  3. Lv 4 · Cooldown -1

A3Sea Snake Surge

Cooldown 64 books

Attacks all enemies. Has an 80% chance of placing a 25% [Weaken] debuff for 2 turns. Also has a 40% chance of placing a [Stun] debuff for 1 turn.

Multiplier4*DEF

  1. Lv 2 · Buff/Debuff Chance +10%
  2. Lv 3 · Buff/Debuff Chance +10%
  3. Lv 4 · Cooldown -1
  4. Lv 5 · Cooldown -1

PassiveTritonean Might [P]

Cooldown 32 books

Whenever an enemy attacks this Champion, heals all allies by 10% of their MAX HP and fills their Turn Meters by 10%. Whenever an enemy attacks this Champion, also places a 30% [Increase SPD] buff on all allies for 1 turn.

  1. Lv 2 · Cooldown -1
  2. Lv 3 · Cooldown -1