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Dead Crusader

uncommon · Defense

Dead Crusader

ForceUndead HordesUndead Hordes10 books to max
HP
13,380
ATK
826
DEF
1,035
SPD
100
C.RATE
15%
C.DMG
50%
RES
30
ACC
0

At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.

Where to use

Graded from what the kit actually does, not from a tier list.

C
Clan Boss
D
Hydra
C
Dragon
D
Ice Golem
D
Fire Knight
C
Spider
D
Arena
D
Doom Tower
D
Faction Wars
Why these grades
Clan Boss25/100
  • Poison+25
Hydra15/100
  • Poison+15
Dragon30/100
  • Poison+20
  • AoE+10
Ice Golem8/100
  • AoE+8
Fire Knight8/100
  • Poison+8
Spider25/100
  • AoE+25
Arena15/100
  • AoE+15
Doom Tower16/100
  • AoE+10
  • Poison+6
Faction Wars20/100
  • AoE+12
  • Poison+8

Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.

How to build

Starter build
DEF-based damage dealer
Damage scales with DEF.
Sets
  • Savage + DefenseIgnore DEF while stacking your own.
  • Speed + Critical Rate + DefenseBudget three-set build.
Main stats
gauntlets
C.DMG% (C.RATE% until 100%)
chestplate
DEF%
boots
SPD
ring
DEF
amulet
C.DMG%
banner
DEF% or ACC
Stat priority

C.RATE›DEF›C.DMG›SPD›ACC

Masteries

Offense + Defense. Key nodes: Warmaster or Giant Slayer, Flawless Execution, Methodical, Defiant, Blastproof.

Targets
  • DEF 4,000+ at 6 stars
  • 100% C.RATE
  • Enough HP to survive: this champion is your tank too

Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.

Skills

2 abilities · 10 books to max them all

A1Archaic Gladius

4 books

Attacks 1 enemy.

Multiplier3.3*DEF

  1. Lv 2 · Damage +5%
  2. Lv 3 · Damage +5%
  3. Lv 4 · Damage +5%
  4. Lv 5 · Damage +5%

A2Crypt Blight

Cooldown 36 books

Attacks all enemies. Has a 75% chance of placing a 2.5% [Poison] debuff on all enemies for 2 turns.

Multiplier3.6*DEF

  1. Lv 2 · Damage +5%
  2. Lv 3 · Buff/Debuff Chance +5%
  3. Lv 4 · Damage +5%
  4. Lv 5 · Buff/Debuff Chance +10%
  5. Lv 6 · Damage +10%
  6. Lv 7 · Buff/Debuff Chance +10%