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Dark Athel

epic · Attack

Dark Athel

MagicUndead HordesUndead Hordes13 books to maxBest in dragon (A), fire knight (S)

Aura|Increases Ally ATK in all battles by 20%

HP
13,710
ATK
1,465
DEF
925
SPD
100
C.RATE
15%
C.DMG
57%
RES
30
ACC
0

At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.

Where to use

Graded from what the kit actually does, not from a tier list.

C
Clan Boss
B
Hydra
A
Dragon
B
Ice Golem
S
Fire Knight
B
Spider
B
Arena
B
Doom Tower
B
Faction Wars
Why these grades
Clan Boss35/100
  • Decrease DEF+20
  • Heal+8
  • ATK aura+4
  • Epic+3
Hydra44/100
  • Decrease DEF+15
  • Extra Turn+8
  • Heal+8
  • Decrease SPD+6
  • ATK aura+4
Dragon60/100
  • Decrease DEF+25
  • AoE+10
  • Heal+10
  • Increase SPD+8
  • ATK aura+4
Ice Golem47/100
  • Decrease DEF+20
  • Heal+12
  • AoE+8
  • ATK aura+4
  • Epic+3
Fire Knight75/100
  • Multi-hit+30
  • Decrease DEF+12
  • Decrease SPD+12
  • Extra Turn+8
  • Increase SPD+6
Spider47/100
  • AoE+25
  • Decrease SPD+10
  • Decrease DEF+5
  • ATK aura+4
  • Epic+3
Arena47/100
  • AoE+15
  • Increase SPD+15
  • Decrease DEF+10
  • ATK aura+4
  • Epic+3
Doom Tower45/100
  • Decrease DEF+12
  • AoE+10
  • Heal+10
  • Decrease SPD+6
  • ATK aura+4
Faction Wars46/100
  • Decrease DEF+15
  • AoE+12
  • Heal+12
  • ATK aura+4
  • Epic+3

Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.

How to build

Starter build
Debuffer / controller
Control and debuffs: Decrease DEF, Decrease SPD.
Sets
  • Speed + Perception + AccuracyLand debuffs first and often.
  • Speed + ImmortalWhen survival is the issue.
  • Reflex + SpeedCooldown-heavy kits love Reflex.
Main stats
gauntlets
HP% or DEF%
chestplate
HP% or DEF%
boots
SPD
ring
HP or DEF
amulet
HP or DEF
banner
ACC
Stat priority

SPD›ACC›HP›DEF›RES

Masteries

Support + Defense (or Offense for Warmaster). Key nodes: Master Hexer, Lore of Steel, Evil Eye, Rapid Response, Deterrence.

Targets
  • SPD 200+ for dungeons and arena
  • ACC 250+ for stage 20+ dungeons
  • Enough HP to live through a nuke

Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.

Skills

3 abilities · 13 books to max them all

A1Profane Glaive

4 books

Attacks 1 enemy 2 times. Has a 40% chance of placing a 60% [Decrease DEF] debuff for 2 turns.

Multiplier1.6*ATK

  1. Lv 2 · Damage +5%
  2. Lv 3 · Damage +5%
  3. Lv 4 · Damage +10%
  4. Lv 5 · Buff/Debuff Chance +10%

A2Blades of Blood

Cooldown 55 books

Attacks all enemies. Has a 50% chance of placing a 30% [Decrease SPD] debuff for 2 turns.

Multiplier3.6*ATK

  1. Lv 2 · Damage +5%
  2. Lv 3 · Damage +10%
  3. Lv 4 · Buff/Debuff Chance +10%
  4. Lv 5 · Buff/Debuff Chance +15%
  5. Lv 6 · Cooldown -1

A3Harvest of Despair

Cooldown 54 books

Attacks all enemies. Places a 30% [Increase SPD] buff on this Champion for 3 turns if this attack kills 4 or more enemies. Heals this Champion by 50% of their MAX HP if this attack kills 6 or more enemies. Grants an Extra Turn if this attack kills 10 or more enemies.

Multiplier3.65*ATK

  1. Lv 2 · Damage +5%
  2. Lv 3 · Damage +5%
  3. Lv 4 · Damage +10%
  4. Lv 5 · Cooldown -1