
legendary · Attack
Danag Skullreap
Magic
Orcs13 books to maxBest in dragon (A), fire knight (A)- HP
- 17,010
- ATK
- 1,487
- DEF
- 958
- SPD
- 97
- C.RATE
- 15%
- C.DMG
- 63%
- RES
- 40
- ACC
- 0
At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.
Where to use
Graded from what the kit actually does, not from a tier list.
Why these grades
- Decrease DEF+20
- Heal+8
- Legendary+6
- Passive+3
- Decrease DEF+15
- Increase Turn Meter+10
- Extra Turn+8
- Heal+8
- Legendary+6
- Decrease DEF+25
- AoE+10
- Heal+10
- Increase Turn Meter+8
- Legendary+6
- Decrease DEF+20
- Heal+12
- AoE+8
- Legendary+6
- Multi-hit+30
- Decrease DEF+12
- Extra Turn+8
- Increase Turn Meter+8
- Legendary+6
- AoE+25
- Increase Turn Meter+8
- Legendary+6
- Decrease DEF+5
- AoE+15
- Increase Turn Meter+15
- Decrease DEF+10
- Legendary+6
- Decrease DEF+12
- AoE+10
- Heal+10
- Legendary+6
- Decrease DEF+15
- AoE+12
- Heal+12
- Legendary+6
Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.
How to build
- Savage + CruelIgnore-DEF sets for raw hits; Savage plus a two-piece Offense or Speed.
- Lethal + SpeedWhen crit rate is hard to reach.
- Speed + Critical Rate + Crit DamageBudget: three two-piece sets.
- gauntlets
- C.DMG% (or C.RATE% until 100% crit)
- chestplate
- ATK%
- boots
- SPD
- ring
- ATK
- amulet
- C.DMG%
- banner
- ATK% or ACC
C.RATE›C.DMG›ATK›SPD›ACC
Offense + Support. Key nodes: Warmaster or Helmsmasher, Flawless Execution, Bring it Down, Methodical, Lore of Steel.
- 100% C.RATE, then as much C.DMG as possible
- SPD 170+ for dungeons, 200+ for arena
- ACC only if a skill needs to land a debuff
Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.
Skills
4 abilities · 13 books to max them all
A1Shatter Confidence
Attacks 1 enemy 2 times. Each hit has a 60% chance of placing a 60% [Decrease DEF] debuff for 2 turns. This debuff cannot be resisted, if this Champion's C.DMG is higher than the target’s. If an enemy is from the High Elves, Dark Elves, or Sylvan Watchers Factions, this debuff cannot be blocked or resisted.
Multiplier2.3*ATK
- Lv 2 · Damage +5%
- Lv 3 · Damage +5%
- Lv 4 · Buff/Debuff Chance +10%
- Lv 5 · Buff/Debuff Chance +10%
A2Bane of Elves
Attacks all enemies. Has a 75% chance of placing a 50% [Decrease ACC] debuff for 2 turns and a [True Fear] debuff for 1 turn. These debuffs cannot be resisted, if this Champion's C.DMG is higher than the target's. If an enemy is from the High Elves, Dark Elves, or Sylvan Watchers Factions, this debuff cannot be blocked or resisted.
Multiplier4.5*ATK
- Lv 2 · Damage +5%
- Lv 3 · Damage +10%
- Lv 4 · Buff/Debuff Chance +10%
- Lv 5 · Buff/Debuff Chance +15%
- Lv 6 · Cooldown -1
A3Battle Flow
Attacks 1 enemy. Before attacking, places a 30% [Increase C.DMG] buff on this Champion for 2 turns. Will ignore [Shield], [Unkillable] and [Strengthen] buffs, as well as 20% of the target’s DEF. Will ignore 40% of the target’s DEF if the target is from the High Elves, Dark Elves, or Sylvan Watchers Factions. Fills this Champion's Turn Meter by 50% and resets the cooldown of this skill if this attack kills an enemy.
Multiplier5.9*ATK
- Lv 2 · Damage +5%
- Lv 3 · Damage +10%
- Lv 4 · Damage +10%
- Lv 5 · Cooldown -1
PassiveHealthy Grudge [P]
Heals this Champion by 50% of their MAX HP every time this Champion kills an enemy. Also grants an Extra Turn every time this Champion kills an enemy from the High Elves, Dark Elves, or Sylvan Watchers Factions. Counterattacks whenever this Champion is attacked by an enemy from the High Elves, Dark Elves, or Sylvan Watchers Factions.




