
legendary · Attack
Crohnam
Magic
Barbarians12 books to maxBest in spider (A)Aura|Increases Ally ACC in all battles by 50
- HP
- 15,195
- ATK
- 1,564
- DEF
- 1,002
- SPD
- 101
- C.RATE
- 15%
- C.DMG
- 63%
- RES
- 30
- ACC
- 10
At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.
Where to use
Graded from what the kit actually does, not from a tier list.
Why these grades
- HP Burn+15
- Heal+8
- Legendary+6
- Revive+5
- ACC aura+4
- Revive+12
- Increase Turn Meter+10
- Heal+8
- HP Burn+8
- Legendary+6
- AoE+10
- Heal+10
- Increase Turn Meter+8
- Legendary+6
- ACC aura+4
- Heal+12
- HP Burn+10
- AoE+8
- Revive+6
- Legendary+6
- Multi-hit+30
- Increase Turn Meter+8
- Legendary+6
- ACC aura+4
- AoE+25
- HP Burn+20
- Increase Turn Meter+8
- Legendary+6
- ACC aura+4
- AoE+15
- Increase Turn Meter+15
- Revive+8
- Legendary+6
- ACC aura+4
- AoE+10
- Heal+10
- HP Burn+8
- Revive+8
- Legendary+6
- AoE+12
- Heal+12
- Revive+12
- HP Burn+6
- Legendary+6
Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.
How to build
- Savage + CruelIgnore-DEF sets for raw hits; Savage plus a two-piece Offense or Speed.
- Lethal + SpeedWhen crit rate is hard to reach.
- Speed + Critical Rate + Crit DamageBudget: three two-piece sets.
- gauntlets
- C.DMG% (or C.RATE% until 100% crit)
- chestplate
- ATK%
- boots
- SPD
- ring
- ATK
- amulet
- C.DMG%
- banner
- ATK% or ACC
C.RATE›C.DMG›ATK›SPD›ACC
Offense + Support. Key nodes: Warmaster or Helmsmasher, Flawless Execution, Bring it Down, Methodical, Lore of Steel.
- 100% C.RATE, then as much C.DMG as possible
- SPD 170+ for dungeons, 200+ for arena
- ACC only if a skill needs to land a debuff
Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.
Skills
4 abilities · 12 books to max them all
A1Djinn Swords
Attacks 1 enemy 2 times. Each hit has a 30% chance of increasing the duration of a random debuff on the target by 1 turn. If Djamarsa is on the same team, each hit also increases the duration of any [HP Burn] debuffs on the target by 1 turn.
Multiplier1.5*ATK
- Lv 2 · Damage +5%
- Lv 3 · Buff/Debuff Chance +10%
- Lv 4 · Damage +10%
- Lv 5 · Buff/Debuff Chance +10%
A2Berserker's Delight
Attacks 3 times at random. Each hit has an 80% chance of instantly activating any [HP Burn] debuffs on each target. Heals this Champion by 10% of their MAX HP for each [HP Burn] debuff activated by this skill.
Multiplier2*ATK
- Lv 2 · Damage +5%
- Lv 3 · Buff/Debuff Chance +10%
- Lv 4 · Damage +10%
- Lv 5 · Buff/Debuff Chance +10%
A3Blazing Zephyr
Attacks all enemies. Has an 80% chance of placing a [HP Burn] debuff for 2 turns. Fills this Champion’s Turn Meter by 15% for each [HP Burn] debuff placed by this skill.
Multiplier4*ATK
- Lv 2 · Damage +10%
- Lv 3 · Buff/Debuff Chance +10%
- Lv 4 · Buff/Debuff Chance +10%
- Lv 5 · Cooldown -1
PassiveSimmering Anger [P]
[Passive Effect] Every 10 times Active Skills are used in battle by either enemy or allied Champions, this Champion instantly activates the Berserker's Delight skill. This happens every 5 times Active Skills are used if Djamarsa is on the same team. [Active Effect] If Djamarsa is on the same team, revives this Champion with 50% HP and 50% Turn Meter when killed.

