Sign in
Crohnam

legendary · Attack

Crohnam

MagicBarbariansBarbarians12 books to maxBest in spider (A)

Aura|Increases Ally ACC in all battles by 50

HP
15,195
ATK
1,564
DEF
1,002
SPD
101
C.RATE
15%
C.DMG
63%
RES
30
ACC
10

At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.

Where to use

Graded from what the kit actually does, not from a tier list.

B
Clan Boss
B
Hydra
C
Dragon
B
Ice Golem
B
Fire Knight
A
Spider
B
Arena
B
Doom Tower
B
Faction Wars
Why these grades
Clan Boss41/100
  • HP Burn+15
  • Heal+8
  • Legendary+6
  • Revive+5
  • ACC aura+4
Hydra48/100
  • Revive+12
  • Increase Turn Meter+10
  • Heal+8
  • HP Burn+8
  • Legendary+6
Dragon38/100
  • AoE+10
  • Heal+10
  • Increase Turn Meter+8
  • Legendary+6
  • ACC aura+4
Ice Golem46/100
  • Heal+12
  • HP Burn+10
  • AoE+8
  • Revive+6
  • Legendary+6
Fire Knight48/100
  • Multi-hit+30
  • Increase Turn Meter+8
  • Legendary+6
  • ACC aura+4
Spider63/100
  • AoE+25
  • HP Burn+20
  • Increase Turn Meter+8
  • Legendary+6
  • ACC aura+4
Arena48/100
  • AoE+15
  • Increase Turn Meter+15
  • Revive+8
  • Legendary+6
  • ACC aura+4
Doom Tower46/100
  • AoE+10
  • Heal+10
  • HP Burn+8
  • Revive+8
  • Legendary+6
Faction Wars52/100
  • AoE+12
  • Heal+12
  • Revive+12
  • HP Burn+6
  • Legendary+6

Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.

How to build

Starter build
Attack nuker
Attack role with damage skills and little utility.
Sets
  • Savage + CruelIgnore-DEF sets for raw hits; Savage plus a two-piece Offense or Speed.
  • Lethal + SpeedWhen crit rate is hard to reach.
  • Speed + Critical Rate + Crit DamageBudget: three two-piece sets.
Main stats
gauntlets
C.DMG% (or C.RATE% until 100% crit)
chestplate
ATK%
boots
SPD
ring
ATK
amulet
C.DMG%
banner
ATK% or ACC
Stat priority

C.RATE›C.DMG›ATK›SPD›ACC

Masteries

Offense + Support. Key nodes: Warmaster or Helmsmasher, Flawless Execution, Bring it Down, Methodical, Lore of Steel.

Targets
  • 100% C.RATE, then as much C.DMG as possible
  • SPD 170+ for dungeons, 200+ for arena
  • ACC only if a skill needs to land a debuff

Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.

Skills

4 abilities · 12 books to max them all

A1Djinn Swords

4 books

Attacks 1 enemy 2 times. Each hit has a 30% chance of increasing the duration of a random debuff on the target by 1 turn. If Djamarsa is on the same team, each hit also increases the duration of any [HP Burn] debuffs on the target by 1 turn.

Multiplier1.5*ATK

  1. Lv 2 · Damage +5%
  2. Lv 3 · Buff/Debuff Chance +10%
  3. Lv 4 · Damage +10%
  4. Lv 5 · Buff/Debuff Chance +10%

A2Berserker's Delight

Cooldown 44 books

Attacks 3 times at random. Each hit has an 80% chance of instantly activating any [HP Burn] debuffs on each target. Heals this Champion by 10% of their MAX HP for each [HP Burn] debuff activated by this skill.

Multiplier2*ATK

  1. Lv 2 · Damage +5%
  2. Lv 3 · Buff/Debuff Chance +10%
  3. Lv 4 · Damage +10%
  4. Lv 5 · Buff/Debuff Chance +10%

A3Blazing Zephyr

Cooldown 44 books

Attacks all enemies. Has an 80% chance of placing a [HP Burn] debuff for 2 turns. Fills this Champion’s Turn Meter by 15% for each [HP Burn] debuff placed by this skill.

Multiplier4*ATK

  1. Lv 2 · Damage +10%
  2. Lv 3 · Buff/Debuff Chance +10%
  3. Lv 4 · Buff/Debuff Chance +10%
  4. Lv 5 · Cooldown -1

PassiveSimmering Anger [P]

Cooldown 4

[Passive Effect] Every 10 times Active Skills are used in battle by either enemy or allied Champions, this Champion instantly activates the Berserker's Delight skill. This happens every 5 times Active Skills are used if Djamarsa is on the same team. [Active Effect] If Djamarsa is on the same team, revives this Champion with 50% HP and 50% Turn Meter when killed.