Where to use
Graded from what the kit actually does, not from a tier list.
Why these grades
- Shield+6
- HP aura+4
- Passive+3
- HP aura+4
- AoE+10
- HP aura+4
- AoE+8
- HP aura+4
- HP aura+4
- AoE+25
- Stun+6
- HP aura+4
- AoE+15
- Shield+6
- Stun+6
- HP aura+4
- AoE+10
- HP aura+4
- AoE+12
- Stun+6
- HP aura+4
Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.
How to build
- Savage + LifeIgnore DEF with big HP.
- Speed + Critical Rate + LifeBudget three-set build.
- gauntlets
- C.DMG% (C.RATE% until 100%)
- chestplate
- HP%
- boots
- SPD
- ring
- HP
- amulet
- C.DMG%
- banner
- HP% or ACC
C.RATE›HP›C.DMG›SPD›ACC
Offense + Defense. Key nodes: Warmaster or Giant Slayer, Flawless Execution, Methodical, Defiant, Blastproof.
- HP 60,000+ at 6 stars
- 100% C.RATE
Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.
Skills
3 abilities · 10 books to max them all
A1Staggering Strike
Attacks 1 enemy. Has a 15% chance of placing a [Stun] debuff for 1 turn.
Multiplier0.21*HP
- Lv 2 · Damage +10%
- Lv 3 · Buff/Debuff Chance +5%
- Lv 4 · Damage +10%
- Lv 5 · Buff/Debuff Chance +10%
A2Stance of Steel
Places a [Taunt] buff on this Champion for 1 turn. Also places a [Shield] buff on all allies for 2 turns, equal to 15% of this Champion’s MAX HP.
- Lv 2 · Shield +10%
- Lv 3 · Shield +10%
- Lv 4 · Cooldown -1
- Lv 5 · Cooldown -1
PassiveMilitary Discipline [P]
Whenever this Champion is attacked, has a 5% chance of decreasing all incoming damage to zero.
- Lv 2 · Buff/Debuff Chance +10%
- Lv 3 · Buff/Debuff Chance +10%

Olympians

