
legendary · Attack
Countess Lix
Magic
Demonspawn13 books to maxBest in fire knight (S), spider (A)- HP
- 17,175
- ATK
- 1,498
- DEF
- 936
- SPD
- 100
- C.RATE
- 15%
- C.DMG
- 50%
- RES
- 30
- ACC
- 20
At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.
Where to use
Graded from what the kit actually does, not from a tier list.
Why these grades
- Weaken+15
- Legendary+6
- Passive+3
- Weaken+12
- Increase Turn Meter+10
- Decrease SPD+6
- Legendary+6
- Weaken+15
- AoE+10
- Remove Debuffs+10
- Increase Turn Meter+8
- Legendary+6
- Weaken+15
- AoE+8
- Remove Debuffs+8
- Legendary+6
- Multi-hit+30
- Decrease Turn Meter+25
- Decrease SPD+12
- Increase Turn Meter+8
- Legendary+6
- AoE+25
- Decrease SPD+10
- Increase Turn Meter+8
- Decrease Turn Meter+6
- Legendary+6
- AoE+15
- Increase Turn Meter+15
- Decrease Turn Meter+10
- Legendary+6
- AoE+10
- Remove Debuffs+10
- Decrease SPD+6
- Legendary+6
- AoE+12
- Remove Debuffs+8
- Weaken+8
- Decrease Turn Meter+6
- Legendary+6
Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.
How to build
- Speed + Perception + AccuracyLand debuffs first and often.
- Speed + ImmortalWhen survival is the issue.
- Reflex + SpeedCooldown-heavy kits love Reflex.
- gauntlets
- HP% or DEF%
- chestplate
- HP% or DEF%
- boots
- SPD
- ring
- HP or DEF
- amulet
- HP or DEF
- banner
- ACC
SPD›ACC›HP›DEF›RES
Support + Defense (or Offense for Warmaster). Key nodes: Master Hexer, Lore of Steel, Evil Eye, Rapid Response, Deterrence.
- SPD 200+ for dungeons and arena
- ACC 250+ for stage 20+ dungeons
- Enough HP to live through a nuke
Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.
Skills
5 abilities · 13 books to max them all
A1Festering Caress
Attacks 1 enemy 2 times. Has a 30% chance of placing a 25% [Weaken] debuff for 2 turns.
Multiplier1.6*ATK
- Lv 2 · Damage +5%
- Lv 3 · Buff/Debuff Chance +10%
- Lv 4 · Damage +5%
- Lv 5 · Buff/Debuff Chance +10%
A2Mire of Misery
Attacks all enemies 3 times. Each hit has a 75% chance of placing a 30% [Decrease SPD] debuff for 2 turns. Each hit also has a 75% chance of decreasing the enemy’s Turn Meter by 10%.
Multiplier1.15*ATK
- Lv 2 · Damage +10%
- Lv 3 · Buff/Debuff Chance +10%
- Lv 4 · Buff/Debuff Chance +15%
- Lv 5 · Cooldown -1
A3Time Dilation
Attacks all enemies. Has a 75% chance of placing a [Block Active Skills] debuff for 2 turns. Also decreases the cooldowns of all ally skills, except this Champion's, by 1 turn.
Multiplier4*ATK
- Lv 2 · Buff/Debuff Chance +10%
- Lv 3 · Damage +10%
- Lv 4 · Buff/Debuff Chance +15%
- Lv 5 · Cooldown -1
- Lv 6 · Cooldown -1
PassiveUnredeemed [P]
Removes one random debuff from Astralon and this Champion at the start of each turn. Only available if Astralon is on the team.
PassiveChannel Woe [P]
Fills this Champion’s Turn Meter by 5% each time an ally receives a debuff.




