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Countess Lix

legendary · Attack

Countess Lix

MagicDemonspawnDemonspawn13 books to maxBest in fire knight (S), spider (A)
HP
17,175
ATK
1,498
DEF
936
SPD
100
C.RATE
15%
C.DMG
50%
RES
30
ACC
20

At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.

Where to use

Graded from what the kit actually does, not from a tier list.

D
Clan Boss
C
Hydra
B
Dragon
C
Ice Golem
S
Fire Knight
A
Spider
B
Arena
C
Doom Tower
B
Faction Wars
Why these grades
Clan Boss24/100
  • Weaken+15
  • Legendary+6
  • Passive+3
Hydra34/100
  • Weaken+12
  • Increase Turn Meter+10
  • Decrease SPD+6
  • Legendary+6
Dragon54/100
  • Weaken+15
  • AoE+10
  • Remove Debuffs+10
  • Increase Turn Meter+8
  • Legendary+6
Ice Golem37/100
  • Weaken+15
  • AoE+8
  • Remove Debuffs+8
  • Legendary+6
Fire Knight81/100
  • Multi-hit+30
  • Decrease Turn Meter+25
  • Decrease SPD+12
  • Increase Turn Meter+8
  • Legendary+6
Spider55/100
  • AoE+25
  • Decrease SPD+10
  • Increase Turn Meter+8
  • Decrease Turn Meter+6
  • Legendary+6
Arena46/100
  • AoE+15
  • Increase Turn Meter+15
  • Decrease Turn Meter+10
  • Legendary+6
Doom Tower32/100
  • AoE+10
  • Remove Debuffs+10
  • Decrease SPD+6
  • Legendary+6
Faction Wars40/100
  • AoE+12
  • Remove Debuffs+8
  • Weaken+8
  • Decrease Turn Meter+6
  • Legendary+6

Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.

How to build

Starter build
Debuffer / controller
Control and debuffs: Decrease SPD, Decrease Turn Meter, Weaken.
Sets
  • Speed + Perception + AccuracyLand debuffs first and often.
  • Speed + ImmortalWhen survival is the issue.
  • Reflex + SpeedCooldown-heavy kits love Reflex.
Main stats
gauntlets
HP% or DEF%
chestplate
HP% or DEF%
boots
SPD
ring
HP or DEF
amulet
HP or DEF
banner
ACC
Stat priority

SPD›ACC›HP›DEF›RES

Masteries

Support + Defense (or Offense for Warmaster). Key nodes: Master Hexer, Lore of Steel, Evil Eye, Rapid Response, Deterrence.

Targets
  • SPD 200+ for dungeons and arena
  • ACC 250+ for stage 20+ dungeons
  • Enough HP to live through a nuke

Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.

Skills

5 abilities · 13 books to max them all

A1Festering Caress

4 books

Attacks 1 enemy 2 times. Has a 30% chance of placing a 25% [Weaken] debuff for 2 turns.

Multiplier1.6*ATK

  1. Lv 2 · Damage +5%
  2. Lv 3 · Buff/Debuff Chance +10%
  3. Lv 4 · Damage +5%
  4. Lv 5 · Buff/Debuff Chance +10%

A2Mire of Misery

Cooldown 54 books

Attacks all enemies 3 times. Each hit has a 75% chance of placing a 30% [Decrease SPD] debuff for 2 turns. Each hit also has a 75% chance of decreasing the enemy’s Turn Meter by 10%.

Multiplier1.15*ATK

  1. Lv 2 · Damage +10%
  2. Lv 3 · Buff/Debuff Chance +10%
  3. Lv 4 · Buff/Debuff Chance +15%
  4. Lv 5 · Cooldown -1

A3Time Dilation

Cooldown 75 books

Attacks all enemies. Has a 75% chance of placing a [Block Active Skills] debuff for 2 turns. Also decreases the cooldowns of all ally skills, except this Champion's, by 1 turn.

Multiplier4*ATK

  1. Lv 2 · Buff/Debuff Chance +10%
  2. Lv 3 · Damage +10%
  3. Lv 4 · Buff/Debuff Chance +15%
  4. Lv 5 · Cooldown -1
  5. Lv 6 · Cooldown -1

PassiveUnredeemed [P]

Removes one random debuff from Astralon and this Champion at the start of each turn. Only available if Astralon is on the team.

PassiveChannel Woe [P]

Fills this Champion’s Turn Meter by 5% each time an ally receives a debuff.