
- HP
- 15,855
- ATK
- 1,079
- DEF
- 892
- SPD
- 102
- C.RATE
- 15%
- C.DMG
- 50%
- RES
- 30
- ACC
- 0
At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.
Where to use
Graded from what the kit actually does, not from a tier list.
Why these grades
- Heal+8
- Heal+8
- AoE+10
- Heal+10
- Remove Debuffs+10
- Heal+12
- AoE+8
- Remove Debuffs+8
Nothing in the kit points here.
- AoE+25
- AoE+15
- AoE+10
- Heal+10
- Remove Debuffs+10
- AoE+12
- Heal+12
- Remove Debuffs+8
Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.
How to build
- Speed + ImmortalHeal often and stay alive.
- Regeneration + SpeedCheap and effective.
- Speed + Perception + LifeWhen the kit also needs ACC.
- gauntlets
- HP%
- chestplate
- HP% or DEF%
- boots
- SPD
- ring
- HP
- amulet
- HP
- banner
- RES or ACC
SPD›HP›DEF›RES›ACC
Defense + Support. Key nodes: Rapid Response, Lore of Steel, Deterrence, Blastproof, Cycle of Revenge.
- HP 50,000+ at 6 stars
- SPD 190+ so heals come before the damage
- RES for Doom Tower and Faction Wars
Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.
Skills
3 abilities · 10 books to max them all
A1Holy Bolt
Attacks 1 enemy.
Multiplier3.7*ATK
- Lv 2 · Damage +5%
- Lv 3 · Damage +5%
- Lv 4 · Damage +10%
A2Benediction
Removes all debuffs from a target ally, then heals the target. The heal amount is proportional to this Champion's ATK.
- Lv 2 · Heal +5%
- Lv 3 · Heal +5%
- Lv 4 · Cooldown -1
A3Radiance
Attacks all enemies. Heals all allies by 25% of the damage inflicted.
Multiplier3.4*ATK
- Lv 2 · Damage +5%
- Lv 3 · Damage +5%
- Lv 4 · Damage +10%
- Lv 5 · Cooldown -1
Sacred Order