
legendary · Attack
Chaagur
Void
Lizardmen11 books to maxBest in clan boss (A), hydra (A), dragon (S), fire knight (A), faction wars (A)Aura|Increases Ally ATK in all battles by 33%
- HP
- 13,545
- ATK
- 1,542
- DEF
- 1,134
- SPD
- 100
- C.RATE
- 15%
- C.DMG
- 57%
- RES
- 30
- ACC
- 20
At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.
Where to use
Graded from what the kit actually does, not from a tier list.
Why these grades
- Poison+25
- Decrease DEF+20
- Heal+8
- Legendary+6
- ATK aura+4
- Decrease DEF+15
- Poison+15
- Extra Turn+8
- Heal+8
- Legendary+6
- Decrease DEF+25
- Poison+20
- AoE+10
- Heal+10
- Legendary+6
- Decrease DEF+20
- Heal+12
- AoE+8
- Legendary+6
- ATK aura+4
- Multi-hit+30
- Decrease DEF+12
- Extra Turn+8
- Poison+8
- Legendary+6
- AoE+25
- Legendary+6
- Decrease DEF+5
- Sleep+5
- ATK aura+4
- AoE+15
- Decrease DEF+10
- Legendary+6
- ATK aura+4
- Decrease DEF+12
- AoE+10
- Heal+10
- Poison+6
- Legendary+6
- Decrease DEF+15
- AoE+12
- Heal+12
- Poison+8
- Legendary+6
Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.
How to build
- Speed + Perception + AccuracyLand debuffs first and often.
- Speed + ImmortalWhen survival is the issue.
- Reflex + SpeedCooldown-heavy kits love Reflex.
- gauntlets
- HP% or DEF%
- chestplate
- HP% or DEF%
- boots
- SPD
- ring
- HP or DEF
- amulet
- HP or DEF
- banner
- ACC
SPD›ACC›HP›DEF›RES
Support + Defense (or Offense for Warmaster). Key nodes: Master Hexer, Lore of Steel, Evil Eye, Rapid Response, Deterrence.
- SPD 200+ for dungeons and arena
- ACC 250+ for stage 20+ dungeons
- Enough HP to live through a nuke
Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.
Skills
4 abilities · 11 books to max them all
A1Stupor
Attacks 1 enemy. Has a 50% chance of placing a [Sleep] debuff for 1 turn.
Multiplier3.5*ATK
- Lv 2 · Damage +10%
- Lv 3 · Buff/Debuff Chance +10%
- Lv 4 · Damage +10%
- Lv 5 · Buff/Debuff Chance +15%
A2Venom Storm
Attacks all enemies 2 times. The first hit has a 75% chance of placing a 5% [Poison] debuff for 4 turns. The second hit has a 75% chance of placing a 60% [Decrease DEF] debuff for 3 turns.
Multiplier1.9*ATK1.9*ATK
- Lv 2 · Damage +10%
- Lv 3 · Buff/Debuff Chance +10%
- Lv 4 · Damage +10%
- Lv 5 · Buff/Debuff Chance +15%
- Lv 6 · Cooldown -1
A3Heart Stopper
Attacks 1 enemy, then attacks 1 time at random. If the target is under a [Poison] debuff, will ignore [Shield], [Block Damage], and [Unkillable] buffs. Grants an Extra Turn if this attack kills an enemy. Also resets the cooldown of the Venom Storm skill if this attack kills 2 enemies.
Multiplier2.9*ATK
- Lv 2 · Damage +10%
- Lv 3 · Damage +10%
PassiveConstant Agony [P]
Instantly attacks enemies with the default skill whenever they receive damage from [Poison] debuffs placed by this Champion. When hitting enemies under [Poison] debuffs, heals this Champion by 10% of the damage inflicted.


