
- HP
- 15,690
- ATK
- 793
- DEF
- 1,189
- SPD
- 93
- C.RATE
- 15%
- C.DMG
- 50%
- RES
- 40
- ACC
- 0
At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.
Where to use
Graded from what the kit actually does, not from a tier list.
Why these grades
- Heal+8
- Increase DEF+8
- Heal+8
- Increase DEF+8
- AoE+10
- Heal+10
- Heal+12
- AoE+8
- Increase DEF+8
Nothing in the kit points here.
- AoE+25
- AoE+15
- AoE+10
- Heal+10
- Increase DEF+6
- AoE+12
- Heal+12
- Increase DEF+8
Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.
How to build
- Savage + DefenseIgnore DEF while stacking your own.
- Speed + Critical Rate + DefenseBudget three-set build.
- gauntlets
- C.DMG% (C.RATE% until 100%)
- chestplate
- DEF%
- boots
- SPD
- ring
- DEF
- amulet
- C.DMG%
- banner
- DEF% or ACC
C.RATE›DEF›C.DMG›SPD›ACC
Offense + Defense. Key nodes: Warmaster or Giant Slayer, Flawless Execution, Methodical, Defiant, Blastproof.
- DEF 4,000+ at 6 stars
- 100% C.RATE
- Enough HP to survive: this champion is your tank too
Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.
Skills
3 abilities · 9 books to max them all
A1Feed on Suffering
Attacks 1 enemy. Heals this Champion by 15% of the damage inflicted.
Multiplier3.5*DEF
- Lv 2 · Damage +5%
- Lv 3 · Damage +5%
- Lv 4 · Damage +5%
- Lv 5 · Damage +5%
A2Freakish Resilience
Heals this Champion by 30% of their MAX HP and places a 30% [Increase DEF] buff on this Champion for 2 turns.
- Lv 2 · Heal +5%
- Lv 3 · Heal +5%
- Lv 4 · Heal +10%
- Lv 5 · Cooldown -1
A3Soul Possession
Exchanges remaining HP levels with a target enemy, then equalizes the HP of all allies.
- Lv 2 · Cooldown -1
Knights Revenant
