Sign in
Celendiel the Opal Guardian

legendary · Defense

Celendiel the Opal Guardian

VoidHigh ElvesHigh Elves11 books to maxBest in clan boss (A)

Aura|Increases Ally DEF in all battles by 33%

HP
17,670
ATK
782
DEF
1,619
SPD
98
C.RATE
15%
C.DMG
63%
RES
40
ACC
0

At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.

Where to use

Graded from what the kit actually does, not from a tier list.

A
Clan Boss
D
Hydra
D
Dragon
C
Ice Golem
B
Fire Knight
B
Spider
C
Arena
C
Doom Tower
C
Faction Wars
Why these grades
Clan Boss61/100
  • Unkillable+25
  • Counterattack+15
  • Increase DEF+8
  • Legendary+6
  • DEF aura+4
Hydra18/100
  • Increase DEF+8
  • Legendary+6
  • DEF aura+4
Dragon20/100
  • AoE+10
  • Legendary+6
  • DEF aura+4
Ice Golem26/100
  • AoE+8
  • Increase DEF+8
  • Legendary+6
  • DEF aura+4
Fire Knight46/100
  • Multi-hit+30
  • Counterattack+6
  • Legendary+6
  • DEF aura+4
Spider41/100
  • AoE+25
  • Stun+6
  • Legendary+6
  • DEF aura+4
Arena37/100
  • AoE+15
  • Stun+6
  • Unkillable+6
  • Legendary+6
  • DEF aura+4
Doom Tower26/100
  • AoE+10
  • Increase DEF+6
  • Legendary+6
  • DEF aura+4
Faction Wars36/100
  • AoE+12
  • Increase DEF+8
  • Stun+6
  • Legendary+6
  • DEF aura+4

Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.

How to build

Starter build
DEF-based damage dealer
Damage scales with DEF.
Sets
  • Savage + DefenseIgnore DEF while stacking your own.
  • Speed + Critical Rate + DefenseBudget three-set build.
Main stats
gauntlets
C.DMG% (C.RATE% until 100%)
chestplate
DEF%
boots
SPD
ring
DEF
amulet
C.DMG%
banner
DEF% or ACC
Stat priority

C.RATE›DEF›C.DMG›SPD›ACC

Masteries

Offense + Defense. Key nodes: Warmaster or Giant Slayer, Flawless Execution, Methodical, Defiant, Blastproof.

Targets
  • DEF 4,000+ at 6 stars
  • 100% C.RATE
  • Enough HP to survive: this champion is your tank too

Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.

Skills

4 abilities · 11 books to max them all

A1Opal Thrust

4 books

Attacks 1 enemy. When counterattacking, will repeat this attack against a random enemy. Has a 50% chance of placing a [Stun] debuff for 1 turn. This debuff cannot be resisted.

Multiplier3*DEF3*DEF

  1. Lv 2 · Damage +10%
  2. Lv 3 · Damage +10%
  3. Lv 4 · Buff/Debuff Chance +10%
  4. Lv 5 · Buff/Debuff Chance +15%

A2Agent Of Light

Cooldown 53 books

Attacks 1 enemy. Before attacking, places a 60% [Increase DEF] buff on all allies for 2 turns, and a 15% [Shatter] buff on this Champion for 2 turns. Will ignore 25% of the target's DEF, as well as [Unkillable] and [Block Damage] buffs. Will ignore 50% of the target's DEF instead, if the target is under any [Increase DEF] or [Strengthen] buffs, [Decrease DEF], [Stun], [Fear] or [True Fear] debuffs.

Multiplier4.1*DEF

  1. Lv 2 · Damage +20%
  2. Lv 3 · Cooldown -1
  3. Lv 4 · Cooldown -1

A3Eternal Defender

Cooldown 64 books

Attacks all enemies. Places an extra hit on enemies under any [Increase DEF], [Decrease DEF], [Strengthen], [Stun], [Fear] or [True Fear] debuffs. Will ignore any [Increase DEF] and [Strengthen] buffs. Increases the damage each enemy receives by 5% for each buff and debuff on them. (Stacks up to 100%). Places an [Unkillable] buff on all allies for 1 turn, and a [Counterattack] buff on all allies for 2 turns.

Multiplier3.4*DEF3.4*DEF

  1. Lv 2 · Damage +10%
  2. Lv 3 · Damage +10%
  3. Lv 4 · Cooldown -1
  4. Lv 5 · Cooldown -1

PassiveGlittering Guardian [P]

Cooldown 1

[Passive Effect] This Champion is immune to [Decrease DEF], [Fear], [True Fear] and [Stun] debuffs. [Active Effect] Activates this Champion’s Agent Of Light skill whenever an enemy tries to place a [Decrease DEF], [Fear], [True Fear] or [Stun] debuff on this Champion. Does not set the Agent Of Light skill on cooldown.