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Ceez

epic · Attack

Ceez

ForceOgryn TribesOgryn Tribes11 books to maxBest in fire knight (A)
HP
14,040
ATK
1,531
DEF
837
SPD
100
C.RATE
15%
C.DMG
60%
RES
30
ACC
0

At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.

Where to use

Graded from what the kit actually does, not from a tier list.

D
Clan Boss
D
Hydra
C
Dragon
D
Ice Golem
A
Fire Knight
B
Spider
B
Arena
D
Doom Tower
C
Faction Wars
Why these grades
Clan Boss14/100
  • Heal+8
  • Passive+3
  • Epic+3
Hydra21/100
  • Increase Turn Meter+10
  • Heal+8
  • Epic+3
Dragon36/100
  • AoE+10
  • Heal+10
  • Increase Turn Meter+8
  • Decrease Turn Meter+5
  • Epic+3
Ice Golem23/100
  • Heal+12
  • AoE+8
  • Epic+3
Fire Knight66/100
  • Multi-hit+30
  • Decrease Turn Meter+25
  • Increase Turn Meter+8
  • Epic+3
Spider42/100
  • AoE+25
  • Increase Turn Meter+8
  • Decrease Turn Meter+6
  • Epic+3
Arena51/100
  • AoE+15
  • Increase Turn Meter+15
  • Decrease Turn Meter+10
  • Increase ATK+8
  • Epic+3
Doom Tower23/100
  • AoE+10
  • Heal+10
  • Epic+3
Faction Wars33/100
  • AoE+12
  • Heal+12
  • Decrease Turn Meter+6
  • Epic+3

Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.

How to build

Starter build
Attack nuker
Attack role with damage skills and little utility.
Sets
  • Savage + CruelIgnore-DEF sets for raw hits; Savage plus a two-piece Offense or Speed.
  • Lethal + SpeedWhen crit rate is hard to reach.
  • Speed + Critical Rate + Crit DamageBudget: three two-piece sets.
Main stats
gauntlets
C.DMG% (or C.RATE% until 100% crit)
chestplate
ATK%
boots
SPD
ring
ATK
amulet
C.DMG%
banner
ATK% or ACC
Stat priority

C.RATE›C.DMG›ATK›SPD›ACC

Masteries

Offense + Support. Key nodes: Warmaster or Helmsmasher, Flawless Execution, Bring it Down, Methodical, Lore of Steel.

Targets
  • 100% C.RATE, then as much C.DMG as possible
  • SPD 170+ for dungeons, 200+ for arena
  • ACC only if a skill needs to land a debuff

Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.

Skills

4 abilities · 11 books to max them all

A1Snicker and Slice

3 books

Attacks 1 enemy. Places a 50% [Increase ATK] buff on this Champion for 2 turns if this attack is critical.

Multiplier3.2*ATK

  1. Lv 2 · Damage +5%
  2. Lv 3 · Damage +5%
  3. Lv 4 · Damage +10%

A2Night of the Bat

Cooldown 44 books

Attacks 1 enemy 3 times. Fills this Champion’s Turn Meter by 10% on each critical hit. Also places a [Perfect Veil] buff on this Champion for 1 turn.

Multiplier1.5*ATK

  1. Lv 2 · Damage +5%
  2. Lv 3 · Damage +5%
  3. Lv 4 · Damage +10%
  4. Lv 5 · Cooldown -1

A3Swarming Suffering

Cooldown 44 books

Attacks all enemies. Places a 30% [Increase C. DMG] buff on this Champion for 2 turns before attacking. Heals this Champion by 5% of their MAX HP on each critical hit.

Multiplier3.3*ATK

  1. Lv 2 · Damage +5%
  2. Lv 3 · Damage +5%
  3. Lv 4 · Damage +10%
  4. Lv 5 · Cooldown -1

PassiveGimme! [P]

Steals 15% of the Turn Meter from the enemy with the highest Turn Meter at the end of this Champion’s turn. This effect cannot be resisted.