
- HP
- 18,330
- ATK
- 991
- DEF
- 815
- SPD
- 97
- C.RATE
- 15%
- C.DMG
- 50%
- RES
- 40
- ACC
- 0
At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.
Where to use
Graded from what the kit actually does, not from a tier list.
Why these grades
- Increase DEF+8
- Increase DEF+8
- Block Debuffs+6
Nothing in the kit points here.
- Block Debuffs+12
- Increase DEF+8
Nothing in the kit points here.
Nothing in the kit points here.
Nothing in the kit points here.
- Block Debuffs+10
- Increase DEF+6
- Increase DEF+8
- Block Debuffs+6
Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.
How to build
- Speed + Perception + LifeBalanced starting point.
- Lifesteal + SpeedSelf-sustain for solo content.
- gauntlets
- HP% or DEF%
- chestplate
- HP% or DEF%
- boots
- SPD
- ring
- HP
- amulet
- HP
- banner
- ACC
SPD›HP›DEF›ACC›RES
Offense + Support. Key nodes: Warmaster, Lore of Steel, Master Hexer.
- SPD first, then survival
- ACC 200+ if any skill applies a debuff
Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.
Skills
3 abilities · 9 books to max them all
A1Sure Strike
Attacks 1 enemy. Has a 20% chance of placing a 50% [Decrease ACC] debuff on the target for 1 turn.
Multiplier4.3*ATK
- Lv 2 · Damage +10%
- Lv 3 · Buff/Debuff Chance +5%
- Lv 4 · Buff/Debuff Chance +5%
- Lv 5 · Buff/Debuff Chance +10%
A2Fortify
Places a [Block Debuffs] buff and a 60% [Increase DEF] buff on this Champion for 2 turns.
- Lv 2 · Cooldown -1
A3Helmcleaver
Attacks 1 enemy. Will ignore DEF if the target has less than 50% HP. Damage increases according to this Champion's MAX HP.
Multiplier3.9*ATK+0.1*HP
- Lv 2 · Damage +5%
- Lv 3 · Damage +5%
- Lv 4 · Damage +5%
- Lv 5 · Damage +10%
Banner Lords

