
- HP
- 18,990
- ATK
- 859
- DEF
- 903
- SPD
- 95
- C.RATE
- 15%
- C.DMG
- 50%
- RES
- 40
- ACC
- 0
At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.
Where to use
Graded from what the kit actually does, not from a tier list.
Why these grades
- Heal+8
- Passive+3
- Extra Turn+8
- Heal+8
- AoE+10
- Heal+10
- Heal+12
- AoE+8
- Extra Turn+8
- AoE+25
- AoE+15
- Provoke+6
- AoE+10
- Heal+10
- AoE+12
- Heal+12
- Provoke+5
Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.
How to build
- Savage + LifeIgnore DEF with big HP.
- Speed + Critical Rate + LifeBudget three-set build.
- gauntlets
- C.DMG% (C.RATE% until 100%)
- chestplate
- HP%
- boots
- SPD
- ring
- HP
- amulet
- C.DMG%
- banner
- HP% or ACC
C.RATE›HP›C.DMG›SPD›ACC
Offense + Defense. Key nodes: Warmaster or Giant Slayer, Flawless Execution, Methodical, Defiant, Blastproof.
- HP 60,000+ at 6 stars
- 100% C.RATE
Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.
Skills
3 abilities · 8 books to max them all
A1Castigate
Attacks 1 enemy. Has a 25% chance of placing a [Provoke] debuff for 1 turn.
Multiplier0.24*HP
- Lv 2 · Damage +5%
- Lv 3 · Damage +5%
- Lv 4 · Buff/Debuff Chance +5%
- Lv 5 · Buff/Debuff Chance +10%
A2Holy Equity
Heals the ally with the lowest HP by 20% of this Champion’s MAX HP, then equalizes the HP levels of all allies and grants this Champion an Extra Turn.
- Lv 2 · Heal +5%
- Lv 3 · Heal +5%
- Lv 4 · Cooldown -1
- Lv 5 · Cooldown -1
PassiveRebuff [P]
Receives 15% less damage from enemies under [Provoke] debuffs.
Sacred Order