
epic · Support
Cardinal
Void
Sacred Order9 books to maxBest in hydra (A)- HP
- 17,340
- ATK
- 1,002
- DEF
- 1,145
- SPD
- 104
- C.RATE
- 15%
- C.DMG
- 50%
- RES
- 30
- ACC
- 0
At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.
Where to use
Graded from what the kit actually does, not from a tier list.
Why these grades
- Poison+25
- Heal+8
- Increase DEF+8
- Revive+5
- Epic+3
- Poison+15
- Revive+12
- Increase Turn Meter+10
- Heal+8
- Increase DEF+8
- Poison+20
- Heal+10
- Increase Turn Meter+8
- Epic+3
- Heal+12
- Increase DEF+8
- Revive+6
- Epic+3
- Increase Turn Meter+8
- Poison+8
- Epic+3
- Increase Turn Meter+8
- Epic+3
- Increase Turn Meter+15
- Revive+8
- Epic+3
- Heal+10
- Revive+8
- Increase DEF+6
- Poison+6
- Epic+3
- Heal+12
- Revive+12
- Increase DEF+8
- Poison+8
- Epic+3
Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.
How to build
- Speed + ImmortalHeal often and stay alive.
- Regeneration + SpeedCheap and effective.
- Speed + Perception + LifeWhen the kit also needs ACC.
- gauntlets
- HP%
- chestplate
- HP% or DEF%
- boots
- SPD
- ring
- HP
- amulet
- HP
- banner
- RES or ACC
SPD›HP›DEF›RES›ACC
Defense + Support. Key nodes: Rapid Response, Lore of Steel, Deterrence, Blastproof, Cycle of Revenge.
- HP 50,000+ at 6 stars
- SPD 190+ so heals come before the damage
- RES for Doom Tower and Faction Wars
Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.
Skills
3 abilities · 9 books to max them all
A1Evaporation
Attacks 1 enemy. Has a 10% chance of placing a 5% [Poison] debuff for 2 turns.
Multiplier4*ATK
- Lv 2 · Damage +5%
- Lv 3 · Damage +5%
- Lv 4 · Buff/Debuff Chance +5%
- Lv 5 · Buff/Debuff Chance +5%
A2Mending Touch
Heals a target ally by 30% of their MAX HP. Places a 60% [Increase DEF] buff for 2 turns.
- Lv 2 · Heal +5%
- Lv 3 · Heal +5%
- Lv 4 · Cooldown -1
A3Redemption
Revives all dead allies, heals them by 25% of their MAX HP, and boosts their Turn Meter to max.
- Lv 2 · Cooldown -1
- Lv 3 · Cooldown -1


