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HP
19,650
ATK
1,013
DEF
1,255
SPD
106
C.RATE
15%
C.DMG
50%
RES
50
ACC
0

At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.

Where to use

Graded from what the kit actually does, not from a tier list.

D
Clan Boss
D
Hydra
C
Dragon
B
Ice Golem
D
Fire Knight
C
Spider
C
Arena
B
Doom Tower
B
Faction Wars
Why these grades
Clan Boss17/100
  • Heal+8
  • Legendary+6
  • Passive+3
Hydra20/100
  • Heal+8
  • Block Debuffs+6
  • Legendary+6
Dragon36/100
  • AoE+10
  • Heal+10
  • Remove Debuffs+10
  • Legendary+6
Ice Golem46/100
  • Block Debuffs+12
  • Heal+12
  • AoE+8
  • Remove Debuffs+8
  • Legendary+6
Fire Knight6/100
  • Legendary+6
Spider31/100
  • AoE+25
  • Legendary+6
Arena27/100
  • AoE+15
  • Increase C.RATE+6
  • Legendary+6
Doom Tower46/100
  • AoE+10
  • Block Debuffs+10
  • Heal+10
  • Remove Debuffs+10
  • Legendary+6
Faction Wars44/100
  • AoE+12
  • Heal+12
  • Remove Debuffs+8
  • Block Debuffs+6
  • Legendary+6

Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.

How to build

Starter build
Healer / reviver
Sustain: Heal, Remove Debuffs, Block Debuffs.
Sets
  • Speed + ImmortalHeal often and stay alive.
  • Regeneration + SpeedCheap and effective.
  • Speed + Perception + LifeWhen the kit also needs ACC.
Main stats
gauntlets
HP%
chestplate
HP% or DEF%
boots
SPD
ring
HP
amulet
HP
banner
RES or ACC
Stat priority

SPD›HP›DEF›RES›ACC

Masteries

Defense + Support. Key nodes: Rapid Response, Lore of Steel, Deterrence, Blastproof, Cycle of Revenge.

Targets
  • HP 50,000+ at 6 stars
  • SPD 190+ so heals come before the damage
  • RES for Doom Tower and Faction Wars

Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.

Skills

4 abilities · 12 books to max them all

A1Cow the Wicked

6 books

Attacks 1 enemy. Heals all allies by 7.5% of their MAX HP. Also places a [True Fear] debuff for 1 turn if the target is a Champion from the Demonspawn, Undead Hordes, or Knights Revenant Factions.

Multiplier4*ATK

  1. Lv 2 · Damage +5%
  2. Lv 3 · Heal +5%
  3. Lv 4 · Damage +5%
  4. Lv 5 · Heal +5%
  5. Lv 6 · Damage +10%
  6. Lv 7 · Heal +10%

A2Angelsong

Cooldown 41 books

Removes all debuffs from all allies, then places a [Block Debuffs] buff and a [Revive On Death] buff on all allies for 2 turns. The [Revive On Death] buffs cannot be removed.

  1. Lv 2 · Cooldown -1

A3Heavenly Host

Cooldown 62 books

Places a 30% [Increase C. RATE] buff and a 30% [Increase C. DMG] buff on all allies for 2 turns, then teams up with all allies to attack a target enemy. Decreases the cooldown of this skill by 1 turn if an enemy is killed from this attack.

  1. Lv 2 · Cooldown -1
  2. Lv 3 · Cooldown -1

PassiveFiend Warden [P]

3 books

Allies receive 20% less damage from Champions from the Demonspawn, Undead Hordes, or Knights Revenant Factions. Whenever an ally attacks, has a 15% chance to team up with them and join their attack. This Champion will attack with their default skill. Always joins Sicia Flametongue's attacks if they are on the same team. Can only join an ally's attack once per turn. Cardiel will not team up on ally attacks when they counterattack or when teaming up to attack with another Champion.

  1. Lv 2 · Buff/Debuff Chance +5%
  2. Lv 3 · Buff/Debuff Chance +5%
  3. Lv 4 · Buff/Debuff Chance +5%