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Cagebreaker

epic · Attack

Cagebreaker

SpiritOgryn TribesOgryn Tribes13 books to maxBest in fire knight (A)

Aura|Increases Ally ATK in all battles by 40%

HP
16,020
ATK
1,409
DEF
826
SPD
98
C.RATE
15%
C.DMG
60%
RES
30
ACC
0

At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.

Where to use

Graded from what the kit actually does, not from a tier list.

C
Clan Boss
C
Hydra
B
Dragon
C
Ice Golem
A
Fire Knight
B
Spider
C
Arena
C
Doom Tower
C
Faction Wars
Why these grades
Clan Boss27/100
  • Decrease DEF+20
  • ATK aura+4
  • Epic+3
Hydra30/100
  • Decrease DEF+15
  • Extra Turn+8
  • ATK aura+4
  • Epic+3
Dragon42/100
  • Decrease DEF+25
  • AoE+10
  • ATK aura+4
  • Epic+3
Ice Golem35/100
  • Decrease DEF+20
  • AoE+8
  • ATK aura+4
  • Epic+3
Fire Knight57/100
  • Multi-hit+30
  • Decrease DEF+12
  • Extra Turn+8
  • ATK aura+4
  • Epic+3
Spider42/100
  • AoE+25
  • Decrease DEF+5
  • Sleep+5
  • ATK aura+4
  • Epic+3
Arena32/100
  • AoE+15
  • Decrease DEF+10
  • ATK aura+4
  • Epic+3
Doom Tower29/100
  • Decrease DEF+12
  • AoE+10
  • ATK aura+4
  • Epic+3
Faction Wars34/100
  • Decrease DEF+15
  • AoE+12
  • ATK aura+4
  • Epic+3

Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.

How to build

Starter build
Debuffer / controller
Control and debuffs: Decrease DEF, Sleep.
Sets
  • Speed + Perception + AccuracyLand debuffs first and often.
  • Speed + ImmortalWhen survival is the issue.
  • Reflex + SpeedCooldown-heavy kits love Reflex.
Main stats
gauntlets
HP% or DEF%
chestplate
HP% or DEF%
boots
SPD
ring
HP or DEF
amulet
HP or DEF
banner
ACC
Stat priority

SPD›ACC›HP›DEF›RES

Masteries

Support + Defense (or Offense for Warmaster). Key nodes: Master Hexer, Lore of Steel, Evil Eye, Rapid Response, Deterrence.

Targets
  • SPD 200+ for dungeons and arena
  • ACC 250+ for stage 20+ dungeons
  • Enough HP to live through a nuke

Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.

Skills

3 abilities · 13 books to max them all

A1Shatter Shell

4 books

Attacks 1 enemy. Has a 40% chance of placing a 60% [Decrease DEF] debuff for 2 turns.

Multiplier3.8*ATK

  1. Lv 2 · Damage +5%
  2. Lv 3 · Damage +5%
  3. Lv 4 · Buff/Debuff Chance +5%
  4. Lv 5 · Buff/Debuff Chance +10%

A2Crunch Frenzy

Cooldown 45 books

Attacks 4 times at random. Each hit has a 40% chance of placing a [Sleep] debuff for 1 turn.

Multiplier1.4*ATK

  1. Lv 2 · Damage +5%
  2. Lv 3 · Damage +5%
  3. Lv 4 · Damage +10%
  4. Lv 5 · Buff/Debuff Chance +10%
  5. Lv 6 · Cooldown -1

A3Burn Away

Cooldown 54 books

Attacks all enemies. Destroys each target's MAX HP by 50% of the damage inflicted. Grants an Extra Turn if this attack kills an enemy.

Multiplier3.5*ATK

  1. Lv 2 · Damage +5%
  2. Lv 3 · Damage +5%
  3. Lv 4 · Damage +10%
  4. Lv 5 · Cooldown -1