
legendary · Defense
Brewguard Jeroboam
Force
Ogryn Tribes13 books to maxAura|Increases Ally ACC in all battles by 60
- HP
- 18,165
- ATK
- 870
- DEF
- 1,498
- SPD
- 108
- C.RATE
- 15%
- C.DMG
- 50%
- RES
- 30
- ACC
- 20
At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.
Where to use
Graded from what the kit actually does, not from a tier list.
Why these grades
- Heal+8
- Shield+6
- Legendary+6
- ACC aura+4
- Passive+3
- Increase Turn Meter+10
- Heal+8
- Legendary+6
- ACC aura+4
- AoE+10
- Heal+10
- Remove Debuffs+10
- Increase Turn Meter+8
- Legendary+6
- Heal+12
- AoE+8
- Remove Debuffs+8
- Legendary+6
- ACC aura+4
- Multi-hit+30
- Increase Turn Meter+8
- Legendary+6
- ACC aura+4
- AoE+25
- Increase Turn Meter+8
- Legendary+6
- ACC aura+4
- AoE+15
- Increase Turn Meter+15
- Shield+6
- Legendary+6
- ACC aura+4
- AoE+10
- Heal+10
- Remove Debuffs+10
- Legendary+6
- ACC aura+4
- AoE+12
- Heal+12
- Remove Debuffs+8
- Legendary+6
- ACC aura+4
Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.
How to build
- Savage + DefenseIgnore DEF while stacking your own.
- Speed + Critical Rate + DefenseBudget three-set build.
- gauntlets
- C.DMG% (C.RATE% until 100%)
- chestplate
- DEF%
- boots
- SPD
- ring
- DEF
- amulet
- C.DMG%
- banner
- DEF% or ACC
C.RATE›DEF›C.DMG›SPD›ACC
Offense + Defense. Key nodes: Warmaster or Giant Slayer, Flawless Execution, Methodical, Defiant, Blastproof.
- DEF 4,000+ at 6 stars
- 100% C.RATE
- Enough HP to survive: this champion is your tank too
Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.
Skills
4 abilities · 13 books to max them all
A1Stout Smash
Attacks 1 enemy 2 times. Has a 35% chance of decreasing the cooldown of a random ally’s skill by 1 turn. If an ally had their cooldown decreased, also fills that ally’s Turn Meter by 10%.
Multiplier1.6*DEF
- Lv 2 · Damage +10%
- Lv 3 · Buff/Debuff Chance +5%
- Lv 4 · Damage +10%
- Lv 5 · Buff/Debuff Chance +10%
A2This Round's On Me!
Removes all debuffs from all allies. Heals all allies by 15% of this Champion’s MAX HP. Also heals each ally by an extra 2% for each debuff removed from them by this skill. Places a [Shield] buff on all allies, equal to 15% of this Champion's MAX HP, for 2 turns.
- Lv 2 · Heal +5%
- Lv 3 · Heal +10%
- Lv 4 · Cooldown -1
- Lv 5 · Cooldown -1
A3Last Orders
Has a 75% chance of increasing the duration of all enemy debuffs by 1 turn. Also has a 75% chance of increasing the duration of all ally buffs by 1 turn. Fills the Turn Meters of all allies by 20%.
- Lv 2 · Buff/Debuff Chance +10%
- Lv 3 · Buff/Debuff Chance +15%
- Lv 4 · Cooldown -1
PassiveAbsolute Legend [P]
[Passive Effect] Turn Meter reduction effects used against this Champion by enemies are decreased by 50%. Also fills this Champion's Turn Meter by 20% whenever a [Stun], [Freeze], [Sleep], [Provoke], [Fear], [True Fear], [Petrification], or [Sheep] debuff is placed on an ally. If there are multiple Champions on the team with this skill, this effect will only activate once. [Active Effect] Whenever a [Stun], [Freeze], [Sleep], [Provoke], [Fear], [True Fear], [Petrification], or [Sheep] debuff is removed or expires on an ally, fills their Turn Meter by 20%. If there are multiple Champions on the team with this skill, this effect will only activate once.
- Lv 2 · Cooldown -1
- Lv 3 · Cooldown -1

