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Branchweaver

uncommon · Support

Branchweaver

SpiritSylvan WatchersSylvan Watchers9 books to max
HP
16,680
ATK
771
DEF
870
SPD
94
C.RATE
15%
C.DMG
50%
RES
30
ACC
0

At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.

Where to use

Graded from what the kit actually does, not from a tier list.

D
Clan Boss
D
Hydra
D
Dragon
D
Ice Golem
D
Fire Knight
C
Spider
C
Arena
D
Doom Tower
D
Faction Wars
Why these grades
Clan Boss0/100

Nothing in the kit points here.

Hydra6/100
  • Decrease SPD+6
Dragon18/100
  • AoE+10
  • Increase SPD+8
Ice Golem8/100
  • AoE+8
Fire Knight18/100
  • Decrease SPD+12
  • Increase SPD+6
Spider35/100
  • AoE+25
  • Decrease SPD+10
Arena30/100
  • AoE+15
  • Increase SPD+15
Doom Tower16/100
  • AoE+10
  • Decrease SPD+6
Faction Wars12/100
  • AoE+12

Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.

How to build

Starter build
Generalist
Mixed kit.
Sets
  • Speed + Perception + LifeBalanced starting point.
  • Lifesteal + SpeedSelf-sustain for solo content.
Main stats
gauntlets
HP% or DEF%
chestplate
HP% or DEF%
boots
SPD
ring
HP
amulet
HP
banner
ACC
Stat priority

SPD›HP›DEF›ACC›RES

Masteries

Offense + Support. Key nodes: Warmaster, Lore of Steel, Master Hexer.

Targets
  • SPD first, then survival
  • ACC 200+ if any skill applies a debuff

Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.

Skills

2 abilities · 9 books to max them all

A1Branch of Alacrity

4 books

Attacks 1 enemy. Places a 15% [Increase SPD] buff on the ally with the highest Turn Meter, except this Champion, for 1 turn.

Multiplier4.2*ATK

  1. Lv 2 · Damage +5%
  2. Lv 3 · Damage +5%
  3. Lv 4 · Damage +5%
  4. Lv 5 · Damage +5%

A2Daggerleaf

Cooldown 45 books

Attacks all enemies. Has a 25% chance of placing a 15% [Decrease SPD] debuff on all enemies for 2 turns.

Multiplier4*ATK

  1. Lv 2 · Damage +5%
  2. Lv 3 · Damage +5%
  3. Lv 4 · Buff/Debuff Chance +10%
  4. Lv 5 · Buff/Debuff Chance +15%
  5. Lv 6 · Cooldown -1