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Bombardier

rare · Attack

Bombardier

ForceBanner LordsBanner Lords14 books to max

Aura|Increases Ally C.RATE in all battles by 12%

HP
12,555
ATK
1,310
DEF
881
SPD
98
C.RATE
15%
C.DMG
50%
RES
30
ACC
10

At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.

Where to use

Graded from what the kit actually does, not from a tier list.

C
Clan Boss
D
Hydra
C
Dragon
D
Ice Golem
B
Fire Knight
D
Spider
D
Arena
D
Doom Tower
D
Faction Wars
Why these grades
Clan Boss29/100
  • Poison+25
  • CRATE aura+4
Hydra19/100
  • Poison+15
  • CRATE aura+4
Dragon32/100
  • Poison+20
  • Increase SPD+8
  • CRATE aura+4
Ice Golem4/100
  • CRATE aura+4
Fire Knight48/100
  • Multi-hit+30
  • Poison+8
  • Increase SPD+6
  • CRATE aura+4
Spider4/100
  • CRATE aura+4
Arena19/100
  • Increase SPD+15
  • CRATE aura+4
Doom Tower10/100
  • Poison+6
  • CRATE aura+4
Faction Wars12/100
  • Poison+8
  • CRATE aura+4

Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.

How to build

Starter build
Attack nuker
Attack role with damage skills and little utility.
Sets
  • Savage + CruelIgnore-DEF sets for raw hits; Savage plus a two-piece Offense or Speed.
  • Lethal + SpeedWhen crit rate is hard to reach.
  • Speed + Critical Rate + Crit DamageBudget: three two-piece sets.
Main stats
gauntlets
C.DMG% (or C.RATE% until 100% crit)
chestplate
ATK%
boots
SPD
ring
ATK
amulet
C.DMG%
banner
ATK% or ACC
Stat priority

C.RATE›C.DMG›ATK›SPD›ACC

Masteries

Offense + Support. Key nodes: Warmaster or Helmsmasher, Flawless Execution, Bring it Down, Methodical, Lore of Steel.

Targets
  • 100% C.RATE, then as much C.DMG as possible
  • SPD 170+ for dungeons, 200+ for arena
  • ACC only if a skill needs to land a debuff

Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.

Skills

3 abilities · 14 books to max them all

A1Bombard

5 books

Attacks 1 enemy. Has a 5% chance of increasing the duration of all debuffs by 1 turn.

Multiplier3.8*ATK

  1. Lv 2 · Damage +5%
  2. Lv 3 · Buff/Debuff Chance +5%
  3. Lv 4 · Damage +5%
  4. Lv 5 · Buff/Debuff Chance +5%
  5. Lv 6 · Damage +10%

A2Skirmish Tactics

Cooldown 43 books

Attacks 1 enemy. Places a 30% [Increase SPD] buff on this Champion for 2 turns if this attack is critical.

Multiplier5*ATK

  1. Lv 2 · Damage +5%
  2. Lv 3 · Damage +5%
  3. Lv 4 · Damage +10%

A3Septic Shot

Cooldown 46 books

Attacks 1 enemy 3 times. Each hit has a 50% chance of placing a 2.5% [Poison] debuff for 2 turns.

Multiplier1.6*ATK

  1. Lv 2 · Damage +5%
  2. Lv 3 · Buff/Debuff Chance +5%
  3. Lv 4 · Damage +5%
  4. Lv 5 · Buff/Debuff Chance +10%
  5. Lv 6 · Buff/Debuff Chance +10%
  6. Lv 7 · Cooldown -1