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Black Knight

legendary · HP

Black Knight

ForceBanner LordsBanner Lords9 books to max
HP
22,470
ATK
914
DEF
1,167
SPD
100
C.RATE
15%
C.DMG
57%
RES
50
ACC
0

At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.

Where to use

Graded from what the kit actually does, not from a tier list.

B
Clan Boss
D
Hydra
D
Dragon
D
Ice Golem
D
Fire Knight
C
Spider
C
Arena
D
Doom Tower
C
Faction Wars
Why these grades
Clan Boss48/100
  • Unkillable+25
  • Increase DEF+8
  • Continuous Heal+6
  • Legendary+6
  • Passive+3
Hydra14/100
  • Increase DEF+8
  • Legendary+6
Dragon16/100
  • AoE+10
  • Legendary+6
Ice Golem22/100
  • AoE+8
  • Increase DEF+8
  • Legendary+6
Fire Knight6/100
  • Legendary+6
Spider31/100
  • AoE+25
  • Legendary+6
Arena33/100
  • AoE+15
  • Provoke+6
  • Unkillable+6
  • Legendary+6
Doom Tower22/100
  • AoE+10
  • Increase DEF+6
  • Legendary+6
Faction Wars31/100
  • AoE+12
  • Increase DEF+8
  • Legendary+6
  • Provoke+5

Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.

How to build

Starter build
HP-based damage dealer
Damage scales with HP.
Sets
  • Savage + LifeIgnore DEF with big HP.
  • Speed + Critical Rate + LifeBudget three-set build.
Main stats
gauntlets
C.DMG% (C.RATE% until 100%)
chestplate
HP%
boots
SPD
ring
HP
amulet
C.DMG%
banner
HP% or ACC
Stat priority

C.RATE›HP›C.DMG›SPD›ACC

Masteries

Offense + Defense. Key nodes: Warmaster or Giant Slayer, Flawless Execution, Methodical, Defiant, Blastproof.

Targets
  • HP 60,000+ at 6 stars
  • 100% C.RATE

Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.

Skills

4 abilities · 9 books to max them all

A1Heavy Blow

4 books

Attacks 1 enemy. Has a 75% chance of placing a [Provoke] debuff for 1 turn.

Multiplier0.28*HP

  1. Lv 2 · Damage +5%
  2. Lv 3 · Damage +5%
  3. Lv 4 · Damage +5%
  4. Lv 5 · Damage +5%

A2Lower Visor

Cooldown 31 books

Places a 15% [Continuous Heal] buff and a 60% [Increase DEF] buff on all allies for 2 turns.

  1. Lv 2 · Cooldown -1

A3Last Breath

Cooldown 44 books

Attacks all enemies. Damage increases according to the amount of HP this Champion has lost.

Multiplier0.25*HP

  1. Lv 2 · Damage +5%
  2. Lv 3 · Damage +5%
  3. Lv 4 · Damage +5%
  4. Lv 5 · Damage +5%

PassiveValorous [P]

Cooldown 2

Places an [Unkillable] buff on this Champion for 1 turn if incoming damage exceeds 15% MAX HP in one attack.