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Big 'Un

legendary · Attack

Big 'Un

MagicOgryn TribesOgryn Tribes12 books to maxBest in fire knight (A)

Aura|Increases Ally ACC in Campaign battles by 90

HP
17,505
ATK
1,575
DEF
837
SPD
104
C.RATE
15%
C.DMG
63%
RES
30
ACC
10

At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.

Where to use

Graded from what the kit actually does, not from a tier list.

D
Clan Boss
D
Hydra
D
Dragon
D
Ice Golem
A
Fire Knight
B
Spider
C
Arena
D
Doom Tower
C
Faction Wars
Why these grades
Clan Boss6/100
  • Legendary+6
Hydra12/100
  • Decrease SPD+6
  • Legendary+6
Dragon21/100
  • AoE+10
  • Legendary+6
  • Decrease Turn Meter+5
Ice Golem14/100
  • AoE+8
  • Legendary+6
Fire Knight73/100
  • Multi-hit+30
  • Decrease Turn Meter+25
  • Decrease SPD+12
  • Legendary+6
Spider53/100
  • AoE+25
  • Decrease SPD+10
  • Decrease Turn Meter+6
  • Stun+6
  • Legendary+6
Arena37/100
  • AoE+15
  • Decrease Turn Meter+10
  • Stun+6
  • Legendary+6
Doom Tower22/100
  • AoE+10
  • Decrease SPD+6
  • Legendary+6
Faction Wars30/100
  • AoE+12
  • Decrease Turn Meter+6
  • Stun+6
  • Legendary+6

Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.

How to build

Starter build
Debuffer / controller
Control and debuffs: Decrease SPD, Decrease Turn Meter, Stun.
Sets
  • Speed + Perception + AccuracyLand debuffs first and often.
  • Speed + ImmortalWhen survival is the issue.
  • Reflex + SpeedCooldown-heavy kits love Reflex.
Main stats
gauntlets
HP% or DEF%
chestplate
HP% or DEF%
boots
SPD
ring
HP or DEF
amulet
HP or DEF
banner
ACC
Stat priority

SPD›ACC›HP›DEF›RES

Masteries

Support + Defense (or Offense for Warmaster). Key nodes: Master Hexer, Lore of Steel, Evil Eye, Rapid Response, Deterrence.

Targets
  • SPD 200+ for dungeons and arena
  • ACC 250+ for stage 20+ dungeons
  • Enough HP to live through a nuke

Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.

Skills

3 abilities · 12 books to max them all

A1Head Splitter

4 books

Attacks 1 enemy. Attacks all enemies 1 time if the first attack is critical.

Multiplier2.5*ATK2.5*ATK

  1. Lv 2 · Damage +5%
  2. Lv 3 · Damage +5%
  3. Lv 4 · Damage +5%
  4. Lv 5 · Damage +15%

A2Forward Charge

Cooldown 34 books

Attacks all enemies. Has a 30% chance of placing a [Stun] debuff for 1 turn. Also has a 50% chance of placing a 50% [Decrease ACC] debuff for 2 turns.

Multiplier3.6*ATK

  1. Lv 2 · Damage +10%
  2. Lv 3 · Buff/Debuff Chance +5%
  3. Lv 4 · Damage +15%
  4. Lv 5 · Buff/Debuff Chance +15%

A3Molten Slag

Cooldown 74 books

Attacks all enemies 2 times. Decreases the Turn Meter by 25%. Has a 30% chance of placing a 30% [Decrease SPD] debuff for 2 turns.

Multiplier1.9*ATK

  1. Lv 2 · Damage +10%
  2. Lv 3 · Damage +15%
  3. Lv 4 · Cooldown -1
  4. Lv 5 · Cooldown -1