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Bellower

rare · Support

Bellower

VoidOgryn TribesOgryn Tribes12 books to max

Aura|Increases Ally SPD in Campaign battles by 15%

HP
16,515
ATK
1,013
DEF
914
SPD
99
C.RATE
15%
C.DMG
50%
RES
30
ACC
15

At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.

Where to use

Graded from what the kit actually does, not from a tier list.

B
Clan Boss
C
Hydra
B
Dragon
B
Ice Golem
D
Fire Knight
B
Spider
C
Arena
C
Doom Tower
C
Faction Wars
Why these grades
Clan Boss40/100
  • Decrease ATK+20
  • Decrease DEF+20
Hydra31/100
  • Decrease DEF+15
  • Decrease ATK+10
  • Decrease SPD+6
Dragon45/100
  • Decrease DEF+25
  • AoE+10
  • Decrease ATK+10
Ice Golem48/100
  • Decrease ATK+20
  • Decrease DEF+20
  • AoE+8
Fire Knight24/100
  • Decrease DEF+12
  • Decrease SPD+12
Spider40/100
  • AoE+25
  • Decrease SPD+10
  • Decrease DEF+5
Arena25/100
  • AoE+15
  • Decrease DEF+10
Doom Tower36/100
  • Decrease DEF+12
  • AoE+10
  • Decrease ATK+8
  • Decrease SPD+6
Faction Wars37/100
  • Decrease DEF+15
  • AoE+12
  • Decrease ATK+10

Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.

How to build

Starter build
Debuffer / controller
Control and debuffs: Decrease DEF, Decrease SPD, Decrease ATK.
Sets
  • Speed + Perception + AccuracyLand debuffs first and often.
  • Speed + ImmortalWhen survival is the issue.
  • Reflex + SpeedCooldown-heavy kits love Reflex.
Main stats
gauntlets
HP% or DEF%
chestplate
HP% or DEF%
boots
SPD
ring
HP or DEF
amulet
HP or DEF
banner
ACC
Stat priority

SPD›ACC›HP›DEF›RES

Masteries

Support + Defense (or Offense for Warmaster). Key nodes: Master Hexer, Lore of Steel, Evil Eye, Rapid Response, Deterrence.

Targets
  • SPD 200+ for dungeons and arena
  • ACC 250+ for stage 20+ dungeons
  • Enough HP to live through a nuke

Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.

Skills

3 abilities · 12 books to max them all

A1Frazzle

4 books

Attacks all enemies. Has a 20% chance of placing a [Block Active Skills] debuff for 1 turn.

Multiplier2.6*ATK

  1. Lv 2 · Damage +5%
  2. Lv 3 · Damage +10%
  3. Lv 4 · Buff/Debuff Chance +5%
  4. Lv 5 · Buff/Debuff Chance +5%

A2Mighty Bellow

Cooldown 44 books

Attacks all enemies. Has a 50% chance of placing a 15% [Decrease SPD] debuff for 2 turns.

Multiplier4.2*ATK

  1. Lv 2 · Buff/Debuff Chance +5%
  2. Lv 3 · Buff/Debuff Chance +10%
  3. Lv 4 · Buff/Debuff Chance +10%
  4. Lv 5 · Cooldown -1

A3Bowl Over

Cooldown 54 books

Attacks all enemies. Has a 75% chance of placing a 25% [Decrease ATK] debuff for 2 turns. Has a 75% chance of placing a 30% [Decrease DEF] debuff for 2 turns.

Multiplier3.6*ATK

  1. Lv 2 · Damage +10%
  2. Lv 3 · Buff/Debuff Chance +10%
  3. Lv 4 · Buff/Debuff Chance +15%
  4. Lv 5 · Cooldown -1