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Belletar Mage-slayer

legendary · HP

Belletar Mage-slayer

VoidOgryn TribesOgryn Tribes11 books to maxBest in ice golem (A), arena (A), faction wars (A)

Aura|Increases Ally HP in all battles by 33%

HP
21,975
ATK
848
DEF
1,266
SPD
108
C.RATE
15%
C.DMG
50%
RES
50
ACC
0

At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.

Where to use

Graded from what the kit actually does, not from a tier list.

B
Clan Boss
B
Hydra
C
Dragon
A
Ice Golem
D
Fire Knight
B
Spider
A
Arena
B
Doom Tower
A
Faction Wars
Why these grades
Clan Boss40/100
  • Heal+8
  • Increase DEF+8
  • Shield+6
  • Legendary+6
  • Revive+5
Hydra54/100
  • Revive+12
  • Increase Turn Meter+10
  • Heal+8
  • Increase DEF+8
  • Block Debuffs+6
Dragon38/100
  • AoE+10
  • Heal+10
  • Increase Turn Meter+8
  • Legendary+6
  • HP aura+4
Ice Golem56/100
  • Block Debuffs+12
  • Heal+12
  • AoE+8
  • Increase DEF+8
  • Revive+6
Fire Knight18/100
  • Increase Turn Meter+8
  • Legendary+6
  • HP aura+4
Spider43/100
  • AoE+25
  • Increase Turn Meter+8
  • Legendary+6
  • HP aura+4
Arena62/100
  • AoE+15
  • Increase Turn Meter+15
  • Increase ATK+8
  • Revive+8
  • Shield+6
Doom Tower54/100
  • AoE+10
  • Block Debuffs+10
  • Heal+10
  • Revive+8
  • Increase DEF+6
Faction Wars60/100
  • AoE+12
  • Heal+12
  • Revive+12
  • Increase DEF+8
  • Block Debuffs+6

Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.

How to build

Starter build
HP-based damage dealer
Damage scales with HP.
Sets
  • Savage + LifeIgnore DEF with big HP.
  • Speed + Critical Rate + LifeBudget three-set build.
Main stats
gauntlets
C.DMG% (C.RATE% until 100%)
chestplate
HP%
boots
SPD
ring
HP
amulet
C.DMG%
banner
HP% or ACC
Stat priority

C.RATE›HP›C.DMG›SPD›ACC

Masteries

Offense + Defense. Key nodes: Warmaster or Giant Slayer, Flawless Execution, Methodical, Defiant, Blastproof.

Targets
  • HP 60,000+ at 6 stars
  • 100% C.RATE

Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.

Skills

4 abilities · 11 books to max them all

A1Fume Ax

4 books

Attacks 1 enemy. Has a 75% chance of decreasing the cooldown of a random skill of the ally with the highest Turn Meter, except this Champion, by 1 turn.

Multiplier0.22*HP

  1. Lv 2 · Damage +5%
  2. Lv 3 · Damage +5%
  3. Lv 4 · Buff/Debuff Chance +10%
  4. Lv 5 · Buff/Debuff Chance +15%

A2Slayer's Roar

Cooldown 43 books

Attacks all enemies. Places a 50% [Increase ATK] buff and a 60% [Increase DEF] buff on all allies for 2 turns. Also heals all allies by 20% of this Champion's MAX HP and fills all allies' Turn Meters by 20%.

Multiplier0.22*HP

  1. Lv 2 · Damage +5%
  2. Lv 3 · Damage +10%
  3. Lv 4 · Cooldown -1

A3Mercy of the Oasis

Cooldown 62 books

Revives all dead allies with 50% HP and 50% Turn Meter, then places a [Shield] buff on all revived allies for 2 turns, equal to 20% of this Champion's MAX HP. Also places a [Block Debuffs] buff on all allies for 2 turns.

  1. Lv 2 · Cooldown -1
  2. Lv 3 · Cooldown -1

PassiveCritical Juncture [P]

2 books

Has a 75% chance of decreasing all of an ally's skill cooldowns by 1 turn whenever they are revived. Once per turn, if an ally is killed, reduces the cooldowns of all this Champion's skills by 1 turn.

  1. Lv 2 · Buff/Debuff Chance +10%
  2. Lv 3 · Buff/Debuff Chance +15%