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HP
21,480
ATK
870
DEF
1,277
SPD
110
C.RATE
15%
C.DMG
50%
RES
30
ACC
20

At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.

Where to use

Graded from what the kit actually does, not from a tier list.

B
Clan Boss
C
Hydra
B
Dragon
B
Ice Golem
B
Fire Knight
B
Spider
B
Arena
B
Doom Tower
B
Faction Wars
Why these grades
Clan Boss41/100
  • Decrease ATK+20
  • Shield+6
  • Base speed 105+6
  • Legendary+6
  • Passive+3
Hydra28/100
  • Decrease ATK+10
  • Decrease SPD+6
  • Base speed 105+6
  • Legendary+6
Dragon42/100
  • AoE+10
  • Decrease ATK+10
  • Remove Debuffs+10
  • Base speed 105+6
  • Legendary+6
Ice Golem48/100
  • Decrease ATK+20
  • AoE+8
  • Remove Debuffs+8
  • Base speed 105+6
  • Legendary+6
Fire Knight54/100
  • Multi-hit+30
  • Decrease SPD+12
  • Base speed 105+6
  • Legendary+6
Spider52/100
  • AoE+25
  • Decrease SPD+10
  • Base speed 105+6
  • Legendary+6
  • Sleep+5
Arena41/100
  • AoE+15
  • Increase ATK+8
  • Shield+6
  • Base speed 105+6
  • Legendary+6
Doom Tower46/100
  • AoE+10
  • Remove Debuffs+10
  • Decrease ATK+8
  • Decrease SPD+6
  • Base speed 105+6
Faction Wars42/100
  • AoE+12
  • Decrease ATK+10
  • Remove Debuffs+8
  • Base speed 105+6
  • Legendary+6

Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.

How to build

Starter build
Debuffer / controller
Control and debuffs: Decrease SPD, Sleep, Decrease ATK.
Sets
  • Speed + Perception + AccuracyLand debuffs first and often.
  • Speed + ImmortalWhen survival is the issue.
  • Reflex + SpeedCooldown-heavy kits love Reflex.
Main stats
gauntlets
HP% or DEF%
chestplate
HP% or DEF%
boots
SPD
ring
HP or DEF
amulet
HP or DEF
banner
ACC
Stat priority

SPD›ACC›HP›DEF›RES

Masteries

Support + Defense (or Offense for Warmaster). Key nodes: Master Hexer, Lore of Steel, Evil Eye, Rapid Response, Deterrence.

Targets
  • SPD 200+ for dungeons and arena
  • ACC 250+ for stage 20+ dungeons
  • Enough HP to live through a nuke

Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.

Skills

4 abilities · 11 books to max them all

A1Bamboo Splinter

4 books

Attacks 1 enemy. Has a 75% chance of placing a 30% [Decrease SPD] debuff for 2 turns. Will attack all enemies instead if the initial target is under 2 or more debuffs. This attack has a 75% chance of placing a 30% [Decrease SPD] debuff for 2 turns. Then places a [Sleep] debuff on this Champion for 1 turn. This debuff cannot be blocked or resisted.

Multiplier3.8*ATK5.6*ATK

  1. Lv 2 · Damage +10%
  2. Lv 3 · Damage +10%
  3. Lv 4 · Buff/Debuff Chance +10%
  4. Lv 5 · Buff/Debuff Chance +15%

A2Grovetender

Cooldown 44 books

Attacks all enemies. Before attacking, places a [Shield] buff on all allies equal to 30% of this Champion's MAX HP for 2 turns. Also increases the duration of all buffs on all allies by 1 turn. After attacking, has a 75% chance of decreasing the duration of all enemy buffs by 1 turn, even if the attack lands as a weak hit. Also increases the value of any [Shield] buffs on all allies by 3% for each enemy buff that had its duration decreased by this skill. Then places a [Sleep] debuff on this Champion for 1 turn. This debuff cannot be blocked or resisted.

Multiplier5.6*ATK

  1. Lv 2 · Damage +10%
  2. Lv 3 · Buff/Debuff Chance +10%
  3. Lv 4 · Buff/Debuff Chance +15%
  4. Lv 5 · Cooldown -1

A3Dream Sight

Cooldown 43 books

Target an enemy. First, places a 50% [Increase ACC] buff and a 50% [Increase ATK] buff on all allies for 2 turns. Then, has a 75% chance of placing an [Enfeeble] debuff and a 50% [Decrease ACC] debuff on all enemies for 2 turns. The [Enfeeble] debuff cannot be placed on Bosses. Has a 75% chance of placing a 50% [Decrease ATK] debuff on Bosses for 2 turns instead. Finally, places a [Sleep] debuff on this Champion for 1 turn. This debuff cannot be blocked or resisted.

  1. Lv 2 · Buff/Debuff Chance +10%
  2. Lv 3 · Buff/Debuff Chance +15%
  3. Lv 4 · Cooldown -1

PassiveSleeping Sage [P]

[Passive Effect] Has a 75% chance of transferring any debuffs placed on an ally to this Champion while they are under a [Sleep] debuff. Will not transfer [Block Revive], [Stun], [Freeze], [Fear], [True Fear], [Provoke], [Petrification], and [Sheep] debuffs. At the start of this Champion's turn, remove any [Sleep] debuffs from this Champion. [Active Effect] Transfers all debuffs from this Champion to the enemy with the highest RES if a [Sleep] debuff was removed from this Champion by this Champion's passive skill or by an enemy attack. This effect cannot be resisted or blocked.