
legendary · Support
Bambus Fourleaf
Magic
Skinwalkers11 books to max- HP
- 21,480
- ATK
- 870
- DEF
- 1,277
- SPD
- 110
- C.RATE
- 15%
- C.DMG
- 50%
- RES
- 30
- ACC
- 20
At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.
Where to use
Graded from what the kit actually does, not from a tier list.
Why these grades
- Decrease ATK+20
- Shield+6
- Base speed 105+6
- Legendary+6
- Passive+3
- Decrease ATK+10
- Decrease SPD+6
- Base speed 105+6
- Legendary+6
- AoE+10
- Decrease ATK+10
- Remove Debuffs+10
- Base speed 105+6
- Legendary+6
- Decrease ATK+20
- AoE+8
- Remove Debuffs+8
- Base speed 105+6
- Legendary+6
- Multi-hit+30
- Decrease SPD+12
- Base speed 105+6
- Legendary+6
- AoE+25
- Decrease SPD+10
- Base speed 105+6
- Legendary+6
- Sleep+5
- AoE+15
- Increase ATK+8
- Shield+6
- Base speed 105+6
- Legendary+6
- AoE+10
- Remove Debuffs+10
- Decrease ATK+8
- Decrease SPD+6
- Base speed 105+6
- AoE+12
- Decrease ATK+10
- Remove Debuffs+8
- Base speed 105+6
- Legendary+6
Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.
How to build
- Speed + Perception + AccuracyLand debuffs first and often.
- Speed + ImmortalWhen survival is the issue.
- Reflex + SpeedCooldown-heavy kits love Reflex.
- gauntlets
- HP% or DEF%
- chestplate
- HP% or DEF%
- boots
- SPD
- ring
- HP or DEF
- amulet
- HP or DEF
- banner
- ACC
SPD›ACC›HP›DEF›RES
Support + Defense (or Offense for Warmaster). Key nodes: Master Hexer, Lore of Steel, Evil Eye, Rapid Response, Deterrence.
- SPD 200+ for dungeons and arena
- ACC 250+ for stage 20+ dungeons
- Enough HP to live through a nuke
Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.
Skills
4 abilities · 11 books to max them all
A1Bamboo Splinter
Attacks 1 enemy. Has a 75% chance of placing a 30% [Decrease SPD] debuff for 2 turns. Will attack all enemies instead if the initial target is under 2 or more debuffs. This attack has a 75% chance of placing a 30% [Decrease SPD] debuff for 2 turns. Then places a [Sleep] debuff on this Champion for 1 turn. This debuff cannot be blocked or resisted.
Multiplier3.8*ATK5.6*ATK
- Lv 2 · Damage +10%
- Lv 3 · Damage +10%
- Lv 4 · Buff/Debuff Chance +10%
- Lv 5 · Buff/Debuff Chance +15%
A2Grovetender
Attacks all enemies. Before attacking, places a [Shield] buff on all allies equal to 30% of this Champion's MAX HP for 2 turns. Also increases the duration of all buffs on all allies by 1 turn. After attacking, has a 75% chance of decreasing the duration of all enemy buffs by 1 turn, even if the attack lands as a weak hit. Also increases the value of any [Shield] buffs on all allies by 3% for each enemy buff that had its duration decreased by this skill. Then places a [Sleep] debuff on this Champion for 1 turn. This debuff cannot be blocked or resisted.
Multiplier5.6*ATK
- Lv 2 · Damage +10%
- Lv 3 · Buff/Debuff Chance +10%
- Lv 4 · Buff/Debuff Chance +15%
- Lv 5 · Cooldown -1
A3Dream Sight
Target an enemy. First, places a 50% [Increase ACC] buff and a 50% [Increase ATK] buff on all allies for 2 turns. Then, has a 75% chance of placing an [Enfeeble] debuff and a 50% [Decrease ACC] debuff on all enemies for 2 turns. The [Enfeeble] debuff cannot be placed on Bosses. Has a 75% chance of placing a 50% [Decrease ATK] debuff on Bosses for 2 turns instead. Finally, places a [Sleep] debuff on this Champion for 1 turn. This debuff cannot be blocked or resisted.
- Lv 2 · Buff/Debuff Chance +10%
- Lv 3 · Buff/Debuff Chance +15%
- Lv 4 · Cooldown -1
PassiveSleeping Sage [P]
[Passive Effect] Has a 75% chance of transferring any debuffs placed on an ally to this Champion while they are under a [Sleep] debuff. Will not transfer [Block Revive], [Stun], [Freeze], [Fear], [True Fear], [Provoke], [Petrification], and [Sheep] debuffs. At the start of this Champion's turn, remove any [Sleep] debuffs from this Champion. [Active Effect] Transfers all debuffs from this Champion to the enemy with the highest RES if a [Sleep] debuff was removed from this Champion by this Champion's passive skill or by an enemy attack. This effect cannot be resisted or blocked.







