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Ash’nar Dragonsoul

mythical · HP

Ash’nar Dragonsoul

ForceOrcsOrcs4 books to maxBest in clan boss (A), dragon (A), ice golem (A), spider (A)

Aura|Increases Ally HP in all battles by 35%

HP
23,130
ATK
1,013
DEF
1,299
SPD
115
C.RATE
15%
C.DMG
50%
RES
30
ACC
20

At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.

Where to use

Graded from what the kit actually does, not from a tier list.

A
Clan Boss
B
Hydra
A
Dragon
A
Ice Golem
B
Fire Knight
A
Spider
B
Arena
B
Doom Tower
B
Faction Wars
Why these grades
Clan Boss57/100
  • HP Burn+15
  • Weaken+15
  • Heal+8
  • Base speed 105+6
  • Mythical+6
Hydra54/100
  • Weaken+12
  • Increase Turn Meter+10
  • Heal+8
  • HP Burn+8
  • Base speed 105+6
Dragon59/100
  • Weaken+15
  • AoE+10
  • Heal+10
  • Increase Turn Meter+8
  • Base speed 105+6
Ice Golem61/100
  • Weaken+15
  • Heal+12
  • HP Burn+10
  • AoE+8
  • Base speed 105+6
Fire Knight54/100
  • Multi-hit+30
  • Increase Turn Meter+8
  • Base speed 105+6
  • Mythical+6
  • HP aura+4
Spider69/100
  • AoE+25
  • HP Burn+20
  • Increase Turn Meter+8
  • Base speed 105+6
  • Mythical+6
Arena46/100
  • AoE+15
  • Increase Turn Meter+15
  • Base speed 105+6
  • Mythical+6
  • HP aura+4
Doom Tower44/100
  • AoE+10
  • Heal+10
  • HP Burn+8
  • Base speed 105+6
  • Mythical+6
Faction Wars54/100
  • AoE+12
  • Heal+12
  • Weaken+8
  • HP Burn+6
  • Base speed 105+6

Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.

How to build

Starter build
HP-based damage dealer
Damage scales with HP.
Sets
  • Savage + LifeIgnore DEF with big HP.
  • Speed + Critical Rate + LifeBudget three-set build.
Main stats
gauntlets
C.DMG% (C.RATE% until 100%)
chestplate
HP%
boots
SPD
ring
HP
amulet
C.DMG%
banner
HP% or ACC
Stat priority

C.RATE›HP›C.DMG›SPD›ACC

Masteries

Offense + Defense. Key nodes: Warmaster or Giant Slayer, Flawless Execution, Methodical, Defiant, Blastproof.

Targets
  • HP 60,000+ at 6 stars
  • 100% C.RATE

Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.

Skills

6 abilities · 4 books to max them all

A1Ignition Arc

1 books

Attacks 1 enemy 3 times. Each hit has a 50% chance of increasing the duration of all debuffs on the target by 1 turn. Each hit has a 100% chance to increase the duration of a [HP Burn] debuff on the target by 1 turn instead, if the initial chance does not activate.

Multiplier0.09*HP

  1. Lv 2 · Damage +20%

A2Pyroclast Storm

Cooldown 52 books

Attacks all enemies. Instantly activates one tick of all [HP Burn] debuffs on all enemies and allies. Whenever a [HP Burn] debuff is activated on an enemy by this skill, decreases their RES by 10 (stacks up to 100). Whenever a [HP Burn] debuff is activated on an ally by this skill, increases their RES by 10 (stacks up to 100). Also fills the Turn Meters of all allies by 5% for each [HP Burn] debuff activated on enemies.

Multiplier0.26*HP

  1. Lv 2 · Damage +20%
  2. Lv 3 · Cooldown -1

A3Wreathed in Flame

Cooldown 31 books

Places a 25% [Weaken] debuff and a [HP Burn] debuff on all enemies for 2 turns. Also places a [HP Burn] debuff on all allies for 2 turns. This debuff cannot be blocked or resisted. Then fills the Turn Meters of all allies by 30%.

  1. Lv 2 · Ignore RES +0

A4Metamorph

Cooldown 4

Transforms this Champion into their Alternate Form. Then grants an Extra Turn.

PassiveBy Fire Be Healed [P]

PassiveBy Fire Be Healed [P]

Each [HP Burn] debuff placed by this Champion while in their Base Form increases their MAX HP and DEF by 5% (stacks up to 25% across both Forms and will not reset). [HP Burn] debuffs placed on allies heal them instead of damaging them. Allies deal 3% more damage for each active [HP Burn] debuff. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.