
mythical · Attack
Arne the White
Magic
Barbarians5 books to maxBest in fire knight (A), arena (A)Aura|Increases Ally ACC in all battles by 80
- HP
- 17,505
- ATK
- 1,707
- DEF
- 980
- SPD
- 115
- C.RATE
- 15%
- C.DMG
- 63%
- RES
- 30
- ACC
- 0
At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.
Where to use
Graded from what the kit actually does, not from a tier list.
Why these grades
- Block Damage+15
- Base speed 105+6
- Mythical+6
- Revive+5
- ACC aura+4
- Revive+12
- Increase Turn Meter+10
- Extra Turn+8
- Base speed 105+6
- Mythical+6
- AoE+10
- Increase Turn Meter+8
- Base speed 105+6
- Mythical+6
- ACC aura+4
- AoE+8
- Revive+6
- Base speed 105+6
- Mythical+6
- ACC aura+4
- Multi-hit+30
- Extra Turn+8
- Increase Turn Meter+8
- Base speed 105+6
- Mythical+6
- AoE+25
- Increase Turn Meter+8
- Base speed 105+6
- Mythical+6
- ACC aura+4
- AoE+15
- Increase Turn Meter+15
- Block Damage+8
- Increase ATK+8
- Revive+8
- AoE+10
- Revive+8
- Base speed 105+6
- Mythical+6
- ACC aura+4
- AoE+12
- Revive+12
- Base speed 105+6
- Mythical+6
- ACC aura+4
Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.
How to build
- Savage + CruelIgnore-DEF sets for raw hits; Savage plus a two-piece Offense or Speed.
- Lethal + SpeedWhen crit rate is hard to reach.
- Speed + Critical Rate + Crit DamageBudget: three two-piece sets.
- gauntlets
- C.DMG% (or C.RATE% until 100% crit)
- chestplate
- ATK%
- boots
- SPD
- ring
- ATK
- amulet
- C.DMG%
- banner
- ATK% or ACC
C.RATE›C.DMG›ATK›SPD›ACC
Offense + Support. Key nodes: Warmaster or Helmsmasher, Flawless Execution, Bring it Down, Methodical, Lore of Steel.
- 100% C.RATE, then as much C.DMG as possible
- SPD 170+ for dungeons, 200+ for arena
- ACC only if a skill needs to land a debuff
Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.
Skills
5 abilities · 5 books to max them all
A1Song of Steel
Attacks 1 enemy. Places an extra hit if the target is under a [Deathbrand] debuff. Decreases the target’s HP and DEF by 10% (stacks up to 30%). This effect does not work against Bosses.
MultiplierATK*4ATK*4
- Lv 2 · Damage +20%
A2White-Hot Rage
Attacks 1 enemy. Before attacking, places a [Block Passive Skills] debuff for 1 turn. Will ignore 50% of the target’s DEF, as well as [Block Damage] and [Unkillable] buffs. If the initial target is killed, will repeat the attack against all enemies and ignore 25% of each target’s DEF. Will also decrease the cooldown of the Arctic Howl skill by 2 turns if the initial target is killed while under a [Deathbrand] debuff.
MultiplierATK*6ATK*6
- Lv 2 · Damage +20%
- Lv 3 · Cooldown -1
A3Arctic Howl
Places a 50% [Increase ATK] buff and a 50% [Increase ACC] buff on all allies for 3 turns. Places a [Deathbrand] debuff on all enemies for 2 turns. Then grants an Extra Turn.
- Lv 2 · Ignore RES +0
- Lv 3 · Cooldown -1
A4Metamorph
Transforms this Champion into their Alternate Form. Then grants an Extra Turn.
PassiveWill Of The Tundra [P]
[Passive Effect] Enemies under a [Deathbrand] debuff receive 20% more damage and inflict 20% less damage. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead. This Champion is immune to [Freeze], [Stun] and [Provoke] debuffs. [Active Effect] Whenever this Champion is killed, revives them with 50% HP, 100% Turn Meter, and places a [Block Damage] buff on them for 1 turn.





