
uncommon · Defense
Armiger
Spirit
Sacred Order9 books to max- HP
- 15,195
- ATK
- 793
- DEF
- 947
- SPD
- 92
- C.RATE
- 15%
- C.DMG
- 50%
- RES
- 30
- ACC
- 0
At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.
Where to use
Graded from what the kit actually does, not from a tier list.
Why these grades
Nothing in the kit points here.
Nothing in the kit points here.
- Decrease Turn Meter+5
Nothing in the kit points here.
- Decrease Turn Meter+25
- Enemy MAX HP damage+25
- Decrease Turn Meter+6
- Decrease Turn Meter+10
- Block Revive+8
- Enemy MAX HP damage+6
- Enemy MAX HP damage+10
- Block Revive+6
- Decrease Turn Meter+6
Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.
How to build
- Savage + DefenseIgnore DEF while stacking your own.
- Speed + Critical Rate + DefenseBudget three-set build.
- gauntlets
- C.DMG% (C.RATE% until 100%)
- chestplate
- DEF%
- boots
- SPD
- ring
- DEF
- amulet
- C.DMG%
- banner
- DEF% or ACC
C.RATE›DEF›C.DMG›SPD›ACC
Offense + Defense. Key nodes: Warmaster or Giant Slayer, Flawless Execution, Methodical, Defiant, Blastproof.
- DEF 4,000+ at 6 stars
- 100% C.RATE
- Enough HP to survive: this champion is your tank too
Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.
Skills
2 abilities · 9 books to max them all
A1Riposte
Attacks 1 enemy. Decreases the Turn Meter by 30% if this attack is critical.
Multiplier4*DEF
- Lv 2 · Damage +5%
- Lv 3 · Damage +5%
- Lv 4 · Damage +5%
- Lv 5 · Damage +5%
A2Lay to Rest
Attacks 1 enemy. Enemies killed by this skill cannot be revived.
Multiplier2.9*DEF+0.05*TRG_HP
- Lv 2 · Damage +5%
- Lv 3 · Damage +5%
- Lv 4 · Damage +5%
- Lv 5 · Damage +5%
- Lv 6 · Cooldown -1

