
legendary · Support
Armanz the Magnificent
Magic
Barbarians11 books to maxBest in arena (A)Aura|Increases Ally SPD in Campaign battles by 28%
- HP
- 19,320
- ATK
- 1,167
- DEF
- 1,123
- SPD
- 108
- C.RATE
- 15%
- C.DMG
- 50%
- RES
- 30
- ACC
- 20
At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.
Where to use
Graded from what the kit actually does, not from a tier list.
Why these grades
- Legendary+6
- Passive+3
- Remove Buffs+12
- Increase Turn Meter+10
- Legendary+6
- AoE+10
- Increase Turn Meter+8
- Legendary+6
- Decrease Turn Meter+5
- AoE+8
- Legendary+6
- Decrease Turn Meter+25
- Increase Turn Meter+8
- Legendary+6
- AoE+25
- Increase Turn Meter+8
- Decrease Turn Meter+6
- Stun+6
- Legendary+6
- AoE+15
- Increase Turn Meter+15
- Decrease Turn Meter+10
- Remove Buffs+10
- Stun+6
- AoE+10
- Legendary+6
- AoE+12
- Decrease Turn Meter+6
- Stun+6
- Legendary+6
Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.
How to build
- Speed + Perception + AccuracyEvery point of speed counts.
- Speed + ImmortalArena defence variant.
- gauntlets
- HP% or DEF%
- chestplate
- HP% or DEF%
- boots
- SPD
- ring
- HP or DEF
- amulet
- HP or DEF
- banner
- ACC or RES
SPD›HP›DEF›ACC›RES
Support + Defense. Key nodes: Rapid Response, Arcane Celerity, Lore of Steel, Evil Eye, Deterrence.
- Fastest champion on the team by a clear margin
- SPD 250+ for Gold Arena
- Survive one hit from the enemy nuker
Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.
Skills
4 abilities · 11 books to max them all
A1Wyrd Blade
Attacks 1 enemy. Has a 35% chance of increasing the cooldown of a random active skill by 2 turns. Fills this Champion’s Turn Meter by 10% for each turn added to the cooldown.
Multiplier4*ATK
- Lv 2 · Damage +10%
- Lv 3 · Buff/Debuff Chance +5%
- Lv 4 · Damage +10%
- Lv 5 · Buff/Debuff Chance +15%
A2Greatest Hits
Attacks all enemies. Steals all the Turn Meter of each target, except enemies under [Sheep] debuffs. Also places a [Stun] debuff for 1 turn on all enemies not under a [Sheep] debuff.
Multiplier4.2*ATK
- Lv 2 · Damage +10%
- Lv 3 · Damage +10%
- Lv 4 · Cooldown -1
A3For My Next Trick!
Places a [Sheep] debuff on an enemy for 1 turn. This debuff cannot be blocked. Then, has a 75% chance of removing all buffs from all enemies. Fills this Champion’s Turn Meter by 5% for each buff removed.
- Lv 2 · Buff/Debuff Chance +10%
- Lv 3 · Cooldown -1
- Lv 4 · Buff/Debuff Chance +15%
- Lv 5 · Cooldown -1
PassiveMaster of Ceremonies [P]
Whenever a [Sheep] debuff is removed or expires on an enemy, increase the cooldown of a random active skill on that enemy to its max. Fills this Champion’s Turn Meter by 10% for each turn added to the cooldown. If there are multiple Champions on the team with this skill, only one will activate. This skill will not activate on duplicate copies of this Champion, if this particular Champion is dead.


