
rare · Support
Arcanist
Force
Knights Revenant8 books to maxAura|Increases Ally DEF in Campaign battles by 25%
- HP
- 17,835
- ATK
- 991
- DEF
- 848
- SPD
- 98
- C.RATE
- 15%
- C.DMG
- 50%
- RES
- 30
- ACC
- 0
At 6★ level 60, fully ascended. Gear, masteries and blessings are on top.
Where to use
Graded from what the kit actually does, not from a tier list.
Why these grades
- Continuous Heal+6
Nothing in the kit points here.
- AoE+10
- AoE+8
Nothing in the kit points here.
- AoE+25
- Sleep+5
- AoE+15
- Increase ATK+8
- Increase C.RATE+6
- AoE+10
- AoE+12
Grades are computed from what the skills do, the aura and base speed. They are a starting opinion, not a verdict, and they get better as more real teams are synced.
How to build
- Speed + Perception + LifeBalanced starting point.
- Lifesteal + SpeedSelf-sustain for solo content.
- gauntlets
- HP% or DEF%
- chestplate
- HP% or DEF%
- boots
- SPD
- ring
- HP
- amulet
- HP
- banner
- ACC
SPD›HP›DEF›ACC›RES
Offense + Support. Key nodes: Warmaster, Lore of Steel, Master Hexer.
- SPD first, then survival
- ACC 200+ if any skill applies a debuff
Generated from the champion's role and skills. Treat it as the first build, then refine with the gear grader once your account is connected.
Skills
3 abilities · 8 books to max them all
A1Paralyzing Touch
Attacks 1 enemy. Has a 20% chance of placing a [Sleep] debuff for 1 turn.
Multiplier4*ATK
- Lv 2 · Buff/Debuff Chance +5%
- Lv 3 · Damage +5%
- Lv 4 · Buff/Debuff Chance +5%
- Lv 5 · Damage +10%
- Lv 6 · Buff/Debuff Chance +10%
- Lv 7 · Damage +10%
A2Unnatural Recovery
Places a 15% [Continuous Heal] buff on all allies for 2 turns.
- Lv 2 · Cooldown -1
A3Vigor
Places a 25% [Increase ATK] buff and a 15% [Increase C. RATE] buff on all allies for 3 turns.
- Lv 2 · Cooldown -1



